Post
by Scoob » Mon, 15. Jun 20, 12:49
Hi,
I use Support Ships and one of the vanilla omissions that surprised me is how no resources are gained when removing ship items in the equip screen. Sure, I can use ware transfer to store things like deployables from a docked ship, but that's not what's missing here. Basically, I capture a lot of ships and I'd LOVE to be able to remove any deployables, weapons, shields etc. and gain the resources for these parts. Is this something possible / in-scope with this mod?
I did wonder if it might do it already as a Support Ship is basically an cut-down equipment dock in effect, but I wanted to double-check first.
Basically, the gameplay loop I'm looking for is this:
1) Capture ship
2) Dock ship at support ship and repair it
3) Remove any items such as Missiles, mines and deployables, gaining resources for the Support Ship.
4) Remove any shields and weapons, gaining resource for the support ship.
5) Re-equip or sell ship.
I see that by adding the new module I can have a station do this quite effectively, which is great, however I thought this would fit the Support Ship role perfectly and allow for greater utility of this ship class. I do often role-play as a bit of a nomad (no Support Ship pun intended) capturing and salvaging, only settling down with a station once I'm fairly well established fleet-wise, so this would fit me perfectly.
Note: I get that just selling an intact ship yields more cash than the sum of its parts, but that's not really the point. It's about a degree of self-reliance based on what I can scavenge and use, rather than buy.
No worries if this isn't in your plan for the mod, but no harm in asking I hope.
Cheers,
Scoob.