PhotonPulse wrote: ↑Wed, 31. Aug 22, 06:57
Hello. Im looking for a way to have extreme speed so that i can explore around planets and stars, and i was wondering how/if this editor can help, i was looking at the numbers, however i dont know what to change, it wasnt obvious to me what number represents engine speed.
There isn't one number.
Speed is a function of mass, and then all the constraints on that mass.
The thing to do is look at the variables for an m5, and compare them with an M2.
You'll find all the numbers for the M2 are significantly bigger.
But if you were put the numbers for an M5 in place of the numbers for the M2, the M2 is suddenly as fast as the M5. Or even faster.
My preferred destroyer has a 2500 main speed. And it's just by plugging in M5 variables, and lowing the mass to M5 mass.
It makes no sense to the game itself, but I called them "custom modifications".
The game itself will use whatever you change, so make sure your super fast ship isn't what you'd normally be fighting.
The other thing is though, the game can't use speed properly on a capital ship. They move so fast they can't land a shot when you're in system. OS though they can be lethal.
You can check what I did in my mod if you're not sure what to change. Or grab the diff file out of mine for the M2, and use that as a guide for doing yours.
I'm like you, in so far as I don't like faffing about when I have somewhere to go. I've been playing since X2, and speed is the first thing I mod in any new game.