SWI introduces a couple new factions and AtD replaces the Xenon faction relations, ignoring any new factions as well as terran and pioneers, split and free families, so it should even have an effect in Vanilla, as it will make Xenon ignore terrans and pioneers ships. Same goes for Khaak.
Might want to take a look and see if it wouldn't be better to use a more strict replace in factions.xml so it doesn't mess up with new factions and to properly work with CoH and Split DLC.
Code: Select all
<replace sel="/factions/faction[@id='xenon']/relations">
<relations>
<relation faction="alliance" relation="-1" />
<relation faction="antigone" relation="-1" />
<relation faction="argon" relation="-1" />
<relation faction="buccaneers" relation="-1" />
<relation faction="civilian" relation="-1" />
<relation faction="criminal" relation="-1" />
<relation faction="hatikvah" relation="-1" />
<relation faction="holyorder" relation="-1" />
<relation faction="holyorderfanatic" relation="-1" />
<relation faction="khaak" relation="-1" />
<relation faction="ministry" relation="-1" />
<relation faction="paranid" relation="-1" />
<relation faction="player" relation="-1" />
<relation faction="scaleplate" relation="-1" />
<relation faction="smuggler" relation="-1" />
<relation faction="teladi" relation="-1" />
<relation faction="trinity" relation="-1" />
<relation faction="visitor" relation="-1" />
</relations>
</replace>
I know on the Nexus page it specifically says "for 4.0 of Base Game", but as there are several Split related code parts in there, I guess this faction relation issue is probably not intended? So people might not be aware that this puts several factions on a one-sided war with the Xenons.