Thanks for the questions.BlackRain wrote: ↑Sun, 11. Feb 24, 16:01This does not require a new game. I am not sure what is going on exactly for you. Did you have it active when you started the new game and then removed it and then added it again? I am just trying to think what the issue could be, there shouldn't be any hangs or crashes as long as you have all the dlc's active when you activate this mod. Or maybe something with the DLC is not active, I am not sure.user1679 wrote: ↑Sun, 11. Feb 24, 05:58The OP says this doesn't require a new game but when I try to add it to an existing game, it hangs as soon as the dock appears.
I removed this mod and ego_dlc_boron because I wanted a new game with the old PHQ mission. Once I found the mission and saved, I restored this mod and the DLC folder but the save hangs as mentioned.
I disabled the DLC and this mod due to the dependency. I restarted the game and created a custom start, scanned a station and picked up the pre Kingdom End version of the player HQ mission. I saved and exited to the main menu where I enabled the DLC and this mod again. I restarted, loaded my save and a few seconds after appearing on the dock, the game freezes.
But, I just looked again and noticed that when I disabled the DLC, the DeadAir Caldari faction mod turned red, along with DeadAir Jobs which I hadn't noticed before. Obviously that corrected itself when I enabled the DLC but now I wonder if there is something about adding DeadAir factions to an existing game. I'm working on getting pre-KE versions of those so I can create a proper universe with the DLC disabled, then enable the DLC, drop this mod in and update the others.
Hopefully this works since I can't figure out how to patch out the new version of the mission. This is what I found but I'm not sure if patching this is all that's needed and I don't do DIFFs well anyway, would probably break something.
md\setup_dlc_boron.xml
Code: Select all
<!--Set this flag as early as possible on a new game to allow the HQ mission to set itself up in the correct mode-->
<set_value name="md.X4Ep1_Mentor_Subscriptions.Start.$BoronVariant" exact="true" />