You got some plans for the look of the sectors in the future? Idk how easy/hard it is to replicate Amarr Prime or whatever (the home planets) in X4.
Skyboxes in EVE are pretty damn good so that cant be an easy feat.
As for Fire and Smoke, i think his mod has extension folders within it for relevant mods weapons, like for VRO
So i presume for non-hit-effects like vanilla components blowing up it still works, shrug.
turret_arg_l_flak_macro.xml
Code: Select all
<diff>
<add sel="//macros/macro[@name='turret_arg_l_flak_macro']/properties">
<effects>
<explosion ref="explosion_turret_m_wall_pulse" />
<sefx_damage_low ref="sefx_damage_m_low" />
<sefx_damage_medium ref="sefx_damage_m_medium" />
<sefx_damage_high ref="sefx_damage_m_high" />
<sefx_shield ref="sefx_shield_m_01" />
</effects>
</add>
</diff>