[Mod] Subsystem Targeting Orders

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Alkeena
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Re: [Mod] Subsystem Targeting Orders

Post by Alkeena » Wed, 12. May 21, 03:09

V3.4 Released:

* 3.4, 2021-05-11: Added support for Wing Hotkeys Mod; Altered disable all targeting priority to target heavy turrets before light turrets. Altered the Line of Sight requirement for capital ships to NOT apply to carriers, so they may send their subordinates appropriately. Added attack all enemies as lowest priority targeting option for attack fighters turret commands. Lua refactored to unify library functions (thanks to runekn)

Alkeena
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Joined: Tue, 15. May 07, 20:43
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Re: [Mod] Subsystem Targeting Orders

Post by Alkeena » Thu, 13. May 21, 06:02

Released v3.5:

* 3.5, 2021-05-13: Significantly improved (fixed, really...) out of sector targeting performance. S/M ships and Carriers will now properly target appropriate subsystems in low attention mode. Other L/XL ships will instantly fail the line of sight check in low attention and cancel subsystem (but not station module) related orders--this seemed more reasonable then having destroyers instantly strip all subsystems without LOS or accuracy concerns.

Alkeena
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Joined: Tue, 15. May 07, 20:43
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Re: [Mod] Subsystem Targeting Orders

Post by Alkeena » Sat, 22. May 21, 08:28

Released version 3.5.1:

* 3.5.1, 2021-05-22: Corrected menu display error in German translation.

Ashitaka-san
Posts: 74
Joined: Sun, 28. Aug 05, 01:36
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Re: [Mod] Subsystem Targeting Orders

Post by Ashitaka-san » Sun, 4. Jul 21, 17:10

This looks really great and I look forward to trying it out soon!

May I ask, is there any way to get it so that the AI will prioritize the use of these? It would be great to have smaller AI ships prioritize taking out the shields / turrets / engines of large ships.

Baldamundo
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Joined: Sat, 21. Jun 08, 18:46
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Re: [Mod] Subsystem Targeting Orders

Post by Baldamundo » Sat, 26. Mar 22, 03:37

Anyone know if this still works in 5.0?

siath70
Posts: 459
Joined: Sun, 11. Jan 04, 03:03
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Re: [Mod] Subsystem Targeting Orders

Post by siath70 » Sat, 7. May 22, 15:24

I use it and it still works fine as far as I can tell.

ScandyNav
Posts: 321
Joined: Wed, 6. Nov 02, 20:31
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Re: [Mod] Subsystem Targeting Orders

Post by ScandyNav » Sun, 12. Jun 22, 13:51

Baldamundo wrote:
Sat, 26. Mar 22, 03:37
Anyone know if this still works in 5.0?
Doesn't work for me completely. Not as option for turrets on your ship, nor as command for other ships(in this case command don't even start to execute).

Ashitaka-san
Posts: 74
Joined: Sun, 28. Aug 05, 01:36
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Re: [Mod] Subsystem Targeting Orders

Post by Ashitaka-san » Sun, 16. Apr 23, 10:26

Since they've added turret attack orders in 6.0, I'm assuming that this won't work anymore unless it gets an update?

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