Post
by kuertee » Mon, 13. Sep 21, 22:16
well, these new 4.1 faction properties look interesting:
Code: Select all
<property name="coalition" result="Coalition ID of this faction (null if not part of a coalition)" type="integer"/>
<property name="iscoalitionally.{$faction}" result="true if both factions have and share the same coalition"/>
<property name="iscoalitionenemy.{$faction}" result="true if both factions have a coalition but do not share the same coalition"/>
<property name="teamname" result="Online team name of this faction" type="string"/>
Mods: RPG: Reputations and Professions, Social Standings and Citizenships, Crime has Consequences, Alternatives to Death. Missions/NPCs: Emergent Missions, NPC Reactions, Mod Parts Trader, High-sec Rooms are Locked, Hacking Outcomes, More Generic Missions, Waypoint Fields for Deployment. Others: Auto-cam, Friendly Fire Tweaks, Teleport From Transporter Room, Wear and Tear. QoL: Trade Analytics, Loot Mining, Ship Scanner, Signal Leak Hunter, Station Scanner, Surface Element Targeting, etc.