Terran invasion against the Xenon meant to be a multi-hour crawl?

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Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by OOZ662 » Wed, 17. Mar 21, 08:53

I've reached the point in the Terran plot where the Asgard is trundling across the universe to invade and destroy the Yaki system. It took me all the way up to the Split systems' gate to catch up after dragging the Syn in for refit. We make it to the superhighway between the two Split sectors, but there's a Xenon defense station in front of it; that took well over half an hour to destroy with my 8 beams and 3 main batteries plonking away at it with the occasional shot from the Asgard when he managed to maneuver into range. (Think he managed to fire the beam once.) I bum rush to the accelerator since I know there's no way this clogfest of a fleet is getting in that ring with me sitting there. They all manage to plop through the other side. Commence waiting at least half an hour for the Asgard to get done cancelling its travel drive charge every time a Xenon miner goes by, finally getting some speed up, then ramming one of the four Tokyos doing gymnastics in front of it. Finally got tired of it and set my Syn to follow the Asgard and teleported out of system until they made it to the other end. Now we've stopped at a Xenon Power Plant which has killed two of the Tokyos while an I and its three destroyer escorts killed the other two Tokyos and are doing neat little pirouettes as they try to finish off the fighters. The Asgard pulled up to the edge of the power plant, helped me blast one section of the station, and is now sitting completely immobile out of range to shoot the rest of the station.

I've spent over two hours on this and we haven't even made it into the Xenon sector, much less the Yaki one. If I teleport out again the OOS Math of that station is probably going to eat my Syn, if not then the Xenon I steamroller will after they finish hitting the Delete key on those fighters circling them. Is this simply a case of "you were obviously supposed to ignore that 15 minute countdown and bring along an absolutely gigantic universe-wiping fleet along with that Syn they gave you" or am I missing something else?

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Imperial Good » Wed, 17. Mar 21, 11:22

Maybe this was bad luck? The Split sectors are optional for the Terran DLC (part of another DLC) so anything involving Terran DLC content crossing with/into them must involve an element of chance.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Wed, 17. Mar 21, 17:47

This mission is a pain, I wasted 4h so far with this Terran fleet. When we entered Matrix #79B I got incoming message that the fleet is attacking and i should join, but the Carriers and the Asgard split up for some reason. So what's left of the fleet - 5 Carriers, 2 supply ships and some fighters just flew to Savage Spur II completely ignoring the Yaki pirate base in Savage Spur I. And the Asgard is just alone attacking stations in Matrix #79B. At this point I just gave up, this is a new game and i only have Syn and some ships. I don't know if there is point babysitting the Asgard for another 4h.
Is this endgame mission where you just prepare path and clear everything for this Terran fleet so they don't die on the way?

Someone successfully completed this mission? Do you just ignore the fleet and go destroy Yaki pirate base alone to advance the plot?

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Wed, 17. Mar 21, 17:53

Oh and by the way how are you even supposed to follow this fleet when they fly through Tharkas Cascade XV and spend around 1-2 hours attacking stations on the way. Because if you do you can say bye bye to all the S ships that will die just to hazardous environment damage.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Raevyan » Thu, 18. Mar 21, 01:09

A single Syn isn’t gonna kill the Yaki base. It builds faster than you can destroy it.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by OOZ662 » Thu, 18. Mar 21, 01:15

One would expect that's why there's supposedly a "huge" Terran fleet coming along. Not huge enough to win against a Solar Power Plant, though, so I guess I take that as my answer; this is an "endgame" mission meant to be undertaken with a huge fleet of your own.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Gimbutz » Thu, 18. Mar 21, 01:16

Thanks for the feedback! Design-wise, this isn't a mission per se, but rather a toy you can play with. You're not expected to babysit the fleet. You've shifted the power balance in that part of the gate network by activating a force that's going to keep pushing until the Xenon and Yaki are gone, no matter how long it takes. The mission objective is just there to tell you where the commander currently is, or whether it's currently recharging.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Thu, 18. Mar 21, 22:31

Thanks for explaining.
I saw later that a second wave of corvettes and fighters joined the Asgard but they died fast anyway.
Asgard alone was enough OOS to solo every station on the way to the Yaki pirate base and he finished the mission all by himself without my participation.
Xenon seem kinda dead tho, I was watching Asgards progress and it was just destroying the stations, no Xenon fleet in sight besides some starting Xenon ships I guess. It's like they didn't make any ships this whole time. I'd say it was like 10 hours total.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by soladept » Fri, 19. Mar 21, 00:50

krlc wrote:
Thu, 18. Mar 21, 22:31
Thanks for explaining.
I saw later that a second wave of corvettes and fighters joined the Asgard but they died fast anyway.
Asgard alone was enough OOS to solo every station on the way to the Yaki pirate base and he finished the mission all by himself without my participation.
Xenon seem kinda dead tho, I was watching Asgards progress and it was just destroying the stations, no Xenon fleet in sight besides some starting Xenon ships I guess. It's like they didn't make any ships this whole time. I'd say it was like 10 hours total.
Was their any extra rewards from the intervention succeeding?

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Fri, 19. Mar 21, 00:53

Nothing, basically you can just ignore the whole thing.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by soladept » Fri, 19. Mar 21, 02:21

krlc wrote:
Fri, 19. Mar 21, 00:53
Nothing, basically you can just ignore the whole thing.
I was wondering if it unlocks buying Asgard/Syn from the TER Shipyard, if only because i suspect that a somwhere in a plot might unlock it.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Fri, 19. Mar 21, 03:13

Asgard and Syn still locked for me, so it's not this plot. I only have HAT plot cover operations to do so maybe that will unlock them.
Wonder if you could board the Asgard while he was alone, kinda wish I checked that, now that i think of it.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by soladept » Fri, 19. Mar 21, 03:20

krlc wrote:
Fri, 19. Mar 21, 03:13
Asgard and Syn still locked for me, so it's not this plot. I only have HAT plot cover operations to do so maybe that will unlock them.
Wonder if you could board the Asgard while he was alone, kinda wish I checked that, now that i think of it.
Crew is Elite crew and marines with a boarding strength over 6k...... you might be able to board it with huge marine losses through wave tactics but the rep losses from defanging the Asgards turrets might suck a lot. nevermind transporting marines through the xenon space. I havent scanned the crew on the Moon Asgard yet but i suspect its crew strength will be comparable.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by OOZ662 » Fri, 19. Mar 21, 06:43

I use Faction Expansion and I'm not sure it affects such things, but I did run into an Asgard getting thumped over the head by Xenon all the way down in Company Regard, so (at least in my case) there are probably a few floating around the universe perhaps more randomized in their loadout.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Raevyan » Fri, 19. Mar 21, 07:36

Gimbutz wrote:
Thu, 18. Mar 21, 01:16
Thanks for the feedback! Design-wise, this isn't a mission per se, but rather a toy you can play with. You're not expected to babysit the fleet. You've shifted the power balance in that part of the gate network by activating a force that's going to keep pushing until the Xenon and Yaki are gone, no matter how long it takes. The mission objective is just there to tell you where the commander currently is, or whether it's currently recharging.
I let the game run on seta for a while. After a few command leaders got dusted, I had no timer on that mission when the next fleet would be send, nor did I have a guidance to where the current commander was. The attack also died down after 3 commanders were destroyed. No ships were send to Wipe yaki out.

Does anyone observed TER actually building ships? I have not seen them building ANY ships so far. If there is a bug with ship building it would explain why there are no further attacks.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by krlc » Fri, 19. Mar 21, 12:31

rene6740 wrote:
Fri, 19. Mar 21, 07:36
Does anyone observed TER actually building ships? I have not seen them building ANY ships so far. If there is a bug with ship building it would explain why there are no further attacks.
I'm like 27h in without seta and TER has lots of ships.
But i noticed that my station in asteroid belt is mining lots of ore and almost no silicon and is starving on it for past 15h or so.
TER station now that i looked are very low on computronic substrate - guess they are starving on silicon too.
Maybe that's what's happening in your game, check if the shipyard have resources to build ships.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Raevyan » Fri, 19. Mar 21, 13:04

krlc wrote:
Fri, 19. Mar 21, 12:31
rene6740 wrote:
Fri, 19. Mar 21, 07:36
Does anyone observed TER actually building ships? I have not seen them building ANY ships so far. If there is a bug with ship building it would explain why there are no further attacks.
I'm like 27h in without seta and TER has lots of ships.
But i noticed that my station in asteroid belt is mining lots of ore and almost no silicon and is starving on it for past 15h or so.
TER station now that i looked are very low on computronic substrate - guess they are starving on silicon too.
Maybe that's what's happening in your game, check if the shipyard have resources to build ships.
Wharfs and shipyards are well stocked. I have no issues ordering 30+ M ships.

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Re: Terran invasion against the Xenon meant to be a multi-hour crawl?

Post by Cruis.In » Wed, 15. Jun 22, 00:27

hi this seems relevant to me. the count down just keep starting over. i sat and watched it go from 15 - 0 and start over immediate. i think the first one or two were destroyed :) maybe 5 lol
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