[spoiler] Torus Mission Feedback

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JonathanVQP
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Re: [spoiler] Torus Mission Feedback

Post by JonathanVQP » Mon, 22. Mar 21, 17:55

I finally completed this mission late yesterday. Contrary to all the posts here, I found none of the solutions worked. The color sequence is indeed random once you enter the area and depending on the sequence, if and when the firewall starts, it is almost impossible to complete this mission since there are all scripted events. I heard that there is a bug in this mission that prevents you from progressing if a certain sequence starts. In my case, if you receive 3456 as green and 1278 as red and the firewall announcement does not start, you cannot progress because there is a scripted event that has to initiate. However, if you receive 3456 as red and 1278 as green, and the firewall announcement starts, you can complete the mission because you need to switch 8. I had to reload savegame after savegame to get the "correct" sequence. A case in point, there is a youtube video that inidicates how to complete this mission with the minimum amount of traveling back and forth between 3456 and 1278 given the correct sequence. Once, I got the right sequence, I immediately saved my game so I didn't loose it and not complete the mission. Overall, I enjoyed the mission since it made the Terran story line more interesting in spite of my severe issues during this part of the game.

JESS 246
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Re: [spoiler] Torus Mission Feedback

Post by JESS 246 » Mon, 22. Mar 21, 20:49

Hi All.

Do to some map issue (My map issue post viewtopic.php?p=5025688#p5025562) i'm unable to find the Torus, though i've mapped all of Earths sector with grate difficulty the Torus is not showing so a little help/Spoiler would come in handy like a little hint to where the torus is Please.

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JonathanVQP
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Re: [spoiler] Torus Mission Feedback

Post by JonathanVQP » Mon, 22. Mar 21, 22:28

If I recall, after you get the Owl out of the Void, a scientist from Terran would want to speak to you from their base. After you land on this space station, he will ask you to retrieve some data from the Torus. Since this is a scripted event, it will not show up on the map until you speak to the scientist (a way point will show to get to the Torus). Since this campaign is a sequence of events which each phase has to complete properly before the Torus materializes on the map. If it doesn’t, either reload a save game or restart the Void mission again.

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Re: [spoiler] Torus Mission Feedback

Post by Imperial Good » Mon, 22. Mar 21, 23:48

JESS 246 wrote:
Mon, 22. Mar 21, 20:49
Hi All.

Do to some map issue (My map issue post viewtopic.php?p=5025688#p5025562) i'm unable to find the Torus, though i've mapped all of Earths sector with grate difficulty the Torus is not showing so a little help/Spoiler would come in handy like a little hint to where the torus is Please.
When in the sector Earth, keep flying towards Earth (the big planet that is visible) and long range scanning every 80 km. It will eventually show up as a huge wreck of some sorts. It can be found at any time, even before you need to go to it.

Amonkira
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Re: [spoiler] Torus Mission Feedback

Post by Amonkira » Tue, 23. Mar 21, 02:11

I found a solution for the 7 - 8 swichs of the oposite color situation.

- You have to set swich 8 to green so 7 is red and have them both unlocked.

- then you enter the ship and shoot 8 and immediately shoot 7 before it locks.

if you did it right you should have both in red and locked.

JESS 246
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Re: [spoiler] Torus Mission Feedback

Post by JESS 246 » Tue, 23. Mar 21, 02:20

Imperial Good wrote:
Mon, 22. Mar 21, 23:48
JESS 246 wrote:
Mon, 22. Mar 21, 20:49
Hi All.

Do to some map issue (My map issue post viewtopic.php?p=5025688#p5025562) i'm unable to find the Torus, though i've mapped all of Earths sector with grate difficulty the Torus is not showing so a little help/Spoiler would come in handy like a little hint to where the torus is Please.
When in the sector Earth, keep flying towards Earth (the big planet that is visible) and long range scanning every 80 km. It will eventually show up as a huge wreck of some sorts. It can be found at any time, even before you need to go to it.

Thank you will do that though I'm in the area now still nothing showing.

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Re: [spoiler] Torus Mission Feedback

Post by JESS 246 » Tue, 23. Mar 21, 02:24

JonathanVQP wrote:
Mon, 22. Mar 21, 22:28
If I recall, after you get the Owl out of the Void, a scientist from Terran would want to speak to you from their base. After you land on this space station, he will ask you to retrieve some data from the Torus. Since this is a scripted event, it will not show up on the map until you speak to the scientist (a way point will show to get to the Torus). Since this campaign is a sequence of events which each phase has to complete properly before the Torus materializes on the map. If it doesn’t, either reload a save game or restart the Void mission again.
All i got was to scan a defense platform to get some Earth get pass, no one spoke to me.

Rothan
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Re: [spoiler] Torus Mission Feedback

Post by Rothan » Tue, 23. Mar 21, 04:08

The problem I'm having is that 7 and 8 are opposite colors.

So if 7 is red and 8 is green:
* Hitting 7 will go to 7 green, 8 red.
* Hitting 8 will go to 8 red, 7 green.

If 7 is green and 8 is red:
* Hitting 7 will go to 7 red, 8 green
* Hitting 8 will go to 7 red, 8 green.

Nothing else affects 7 and 8.
So how can I get them to both be green?
Agent256 wrote:
Wed, 17. Mar 21, 20:22
just did the last part:
Spoiler
Show

every switch triggers one other, but two of them will actually switch 2 other switches
links: (means activate x with repair beam -> y,z will activate/switch too):
1 -> 2
2 -> 1,3
3 -> 4
4 -> 5
5 -> 4
6 -> 5
7 -> 8
8 -> 6,7
just pick an activation order that doesnt trigger switches twice (of course switches should be all red in the beginning)
for example 8,5,2 should work
no guarantee for mistakes on my part :D

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StoneLegionYT
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Re: [spoiler] Torus Mission Feedback

Post by StoneLegionYT » Tue, 23. Mar 21, 06:24

Loved the Mission. Was really enjoyable and I loved the twist in the puzzle.

Amonkira
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Re: [spoiler] Torus Mission Feedback

Post by Amonkira » Tue, 23. Mar 21, 10:00

Rothan wrote:
Tue, 23. Mar 21, 04:08
The problem I'm having is that 7 and 8 are opposite colors.

So if 7 is red and 8 is green:
* Hitting 7 will go to 7 green, 8 red.
* Hitting 8 will go to 8 red, 7 green.

If 7 is green and 8 is red:
* Hitting 7 will go to 7 red, 8 green
* Hitting 8 will go to 7 red, 8 green.

Nothing else affects 7 and 8.
So how can I get them to both be green?
I found a solution for the 7 - 8 swichs of the opposite colors situation.

- You have to set swich 8 to green so 7 is red and have them both unlocked.

- then you enter the ship and shoot 8 and immediately shoot 7 before it locks.

if you did it right you should have both in red and locked.

JESS 246
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Re: [spoiler] Torus Mission Feedback

Post by JESS 246 » Tue, 23. Mar 21, 17:30

Why only two separate missions with the same torus mission in them, is that really worth the Developers time and effort to do this or are they incapable of thinking of having separate unconnected missions, no thought went into GOH.

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Matthew94
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Re: [spoiler] Torus Mission Feedback

Post by Matthew94 » Wed, 24. Mar 21, 17:54

The 8 switch puzzle with those ****** obnoxious spacesuit controls are doing my head in.

With a pen and paper I got it finished eventually but the slow controls, the locking and unlocking of switches in addition to switching the switch state makes that puzzle a real pain in the ass. **** that whole ****** puzzle

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Re: [spoiler] Torus Mission Feedback

Post by aquatica » Thu, 25. Mar 21, 05:49

Rothan wrote:
Tue, 23. Mar 21, 04:08
The problem I'm having is that 7 and 8 are opposite colors.

So if 7 is red and 8 is green:
* Hitting 7 will go to 7 green, 8 red.
* Hitting 8 will go to 8 red, 7 green.

If 7 is green and 8 is red:
* Hitting 7 will go to 7 red, 8 green
* Hitting 8 will go to 7 red, 8 green.

Nothing else affects 7 and 8.
So how can I get them to both be green?

This sounds broken. For me I got one of them protected as red, so I could flip the other one red and after that hitting one switched both green - IIRC.

I think it was #3 that affected one of those, but not sure anymore. I spent an hour fighting this thing and suddenly, I just got it and I have no idea which the order was.

PS
This thing was first for me ever, to be on Steam's achievements "first of". Only 0.01% of players had completed this mission according to Steam when I finished it :oops: :lol:

Waltz99
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Re: [spoiler] Torus Mission Feedback

Post by Waltz99 » Thu, 25. Mar 21, 12:18

Rothan wrote:
Tue, 23. Mar 21, 04:08
The problem I'm having is that 7 and 8 are opposite colors.

So if 7 is red and 8 is green:
* Hitting 7 will go to 7 green, 8 red.
* Hitting 8 will go to 8 red, 7 green.

If 7 is green and 8 is red:
* Hitting 7 will go to 7 red, 8 green
* Hitting 8 will go to 7 red, 8 green.

Nothing else affects 7 and 8.
So how can I get them to both be green?
Agent256 wrote:
Wed, 17. Mar 21, 20:22
just did the last part:
Spoiler
Show

every switch triggers one other, but two of them will actually switch 2 other switches
links: (means activate x with repair beam -> y,z will activate/switch too):
1 -> 2
2 -> 1,3
3 -> 4
4 -> 5
5 -> 4
6 -> 5
7 -> 8
8 -> 6,7
just pick an activation order that doesnt trigger switches twice (of course switches should be all red in the beginning)
for example 8,5,2 should work
no guarantee for mistakes on my part :D
I had the same issue.
there just is no way to fnish it, I had to reload my save and try that part again.
Second time they had same colors. You could finish the quest pretty quick with the info you have here

I only turned 2 switches -> Firewell kicks in
next time I only turn in 3 switches and mission was over
Spoiler
Show
First switch 3 and 6 --> Firewall kicks in
Now switch 5, 2, 8 --> Mission complete

Zosh
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Re: [spoiler] Torus Mission Feedback

Post by Zosh » Thu, 25. Mar 21, 12:39

Savyi wrote:
Sat, 20. Mar 21, 00:25
I find the mission frustrating because my game seems to be bugged. I got the data, escaped the "station" and then the next mission point starts.
Now I am supposed to deliver the data, but the mission only says "dock at". No marker, nothing.

Autopilot says dock at Oberth, but the ship is gone from the universe. Can someone tell me where the ship is supposed to be at this point?
I'm stuck in the same boat, i've re-run the mission start to finish 5 times and have no where to dock.

ezoniroel
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Re: [spoiler] Torus Mission Feedback

Post by ezoniroel » Thu, 25. Mar 21, 18:30

Savyi wrote:
Sat, 20. Mar 21, 00:25

I had the same issue.
there just is no way to fnish it, I had to reload my save and try that part again.
Second time they had same colors. You could finish the quest pretty quick with the info you have here

I only turned 2 switches -> Firewell kicks in
next time I only turn in 3 switches and mission was over
Spoiler
Show
First switch 3 and 6 --> Firewall kicks in
Now switch 5, 2, 8 --> Mission complete
Same way ... but ...
Spoiler
Show
First switch 3 and 6 --> Firewall kicks in
Now switch 5, 2, 8 AND 5 one more time --> Mission complete

betablues
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Re: [spoiler] Torus Mission Feedback

Post by betablues » Fri, 26. Mar 21, 16:19

Well, it is not working for me. I am stuck. I have stopped playing X4 because of this mission.

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JonathanVQP
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Re: [spoiler] Torus Mission Feedback

Post by JonathanVQP » Fri, 26. Mar 21, 18:52

I had to reload my save game over a dozen times to get the right the correct color sequence. Hopefully HF2 fixes this!

palentier
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Re: [spoiler] Torus Mission Feedback

Post by palentier » Mon, 29. Mar 21, 03:07

**Missing Graphics/Script not running Bug**

So after spending many hours on what seemed a poorly done quest area, I turned off the game and went to bed. The next day I reloaded an Autosave that was in the Moon Sector. After restarting the quest I realized the first time I tried to go through it the Ship as missing walls and the switches were not using the quest scripts. The quest was impossible to complete because the scripts for the quest were not running. If you are getting any missing Textures you might also have issues with the script running.

I had an issue with a ship missing half of its graphics. Reloading the game did not fix it. I restarted my computer and that did the trick.

Moral of the story. If you are having issues with the game missing textures or script malfunctions see rule #1 in tech support......restart your machine.

PS. The YouTube video linked in this Thread shows the correct solution to the final room where you download the data, if you can't be fussed with the puzzle.

S0lem
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Re: [spoiler] Torus Mission Feedback

Post by S0lem » Mon, 29. Mar 21, 11:16

palentier wrote:
Mon, 29. Mar 21, 03:07
**Missing Graphics/Script not running Bug**

So after spending many hours on what seemed a poorly done quest area, I turned off the game and went to bed. The next day I reloaded an Autosave that was in the Moon Sector. After restarting the quest I realized the first time I tried to go through it the Ship as missing walls and the switches were not using the quest scripts. The quest was impossible to complete because the scripts for the quest were not running. If you are getting any missing Textures you might also have issues with the script running.

I had an issue with a ship missing half of its graphics. Reloading the game did not fix it. I restarted my computer and that did the trick.

Moral of the story. If you are having issues with the game missing textures or script malfunctions see rule #1 in tech support......restart your machine.

PS. The YouTube video linked in this Thread shows the correct solution to the final room where you download the data, if you can't be fussed with the puzzle.
When I first got the "Gain Access" portion of the mission with the first 4 switches, I just hit them all red and the door opened, but after that it seems like my questline might have broke. After going through the newly opened door there was a side air shaft I was supposed to have to use I think, but I didn't need to use it. After going ahead for a long way to the room with 8 switches (all green) and turning them all red, I proceeded to fly completely out of the station without ever having the gain access mission change. I reloaded a save from before I entered the station. Hopefully it works this time or maybe I will also have to restart my pc. Honestly I spent like an 1.5 hour or more just flying around looking for stuff, shooting the 8 switches again before I even thought something might be wrong.


Edit: After shooting the 4 switches again this time, I got the guy to say "this is the way back, but we don't want to go back yet" or whatever. I kept hitting switches until the right door opened, but the guy didn't say anything. My new path is unobstructed to the 8 switches again, which I assume is broken. Anyone can tell me if this is right or not?

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