Duke's Haven question

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Raptor34
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Duke's Haven question

Post by Raptor34 » Sun, 8. May 22, 15:47

Only the parts specifically marked as Paranid requires Paranid type modules right?
Since the guns and shields are unmarked that means I can put whatever I want?
What about all those things like docks, piers and S/M/L/XL Build modules?
Terran cross modules are a godsend, I built the whole thing out of defense modules only, excepting the vertical pillars. Maybe next time there will be vertical defense modules too, I mean I could stack cross modules but that would be too ugly.
Should I also add some missile turrets outside too? Could make profits selling missile components later and also make it that much stronger.

Entire thing costed close to a billion. Also tried to use Terran parts where I can excepting the piers, docks and build modules just in case. Because I have a strong industry for those parts.

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EGO_Aut
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Re: Duke's Haven question

Post by EGO_Aut » Sun, 8. May 22, 16:53

Build it like in the orderlist.

Duke will get under pressure, it would be better to improve his heaven with much better defence and more. In my game he has a hard time to defend against enemy fleets.

Raptor34
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Re: Duke's Haven question

Post by Raptor34 » Sun, 8. May 22, 18:11

What does better defense entail?
Without going into ridiculous 1k turrets.

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EGO_Aut
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Re: Duke's Haven question

Post by EGO_Aut » Sun, 8. May 22, 19:08

Raptor34 wrote:
Sun, 8. May 22, 18:11
What does better defense entail?
Without going into ridiculous 1k turrets.
Maybe self-sufficient shipyards/wharfs 8)

Raptor34
Posts: 2475
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Re: Duke's Haven question

Post by Raptor34 » Sun, 8. May 22, 19:39

EGO_Aut wrote:
Sun, 8. May 22, 19:08
Raptor34 wrote:
Sun, 8. May 22, 18:11
What does better defense entail?
Without going into ridiculous 1k turrets.
Maybe self-sufficient shipyards/wharfs 8)
Yeah, I don't even build that for myself.
I sure as hell ain't building it for someone else.
Besides, I don't want to play Excel when visiting the faction rep.
Otoh, there is something to be said of just giving them one of each production module and letting my mining stations supply it, but that would mess up the auto storage allocation, even more than combining wharf and shipyards already do.

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