Help me out here. Who are HOF, or Holy Order Faithful?

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Nulric
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Help me out here. Who are HOF, or Holy Order Faithful?

Post by Nulric » Wed, 18. Jan 23, 04:40

Who are these guys, and what mechanics spawn them, etc? I assume they're a consequence of some portion of the full Paranid storyline. Do they give out missions, and can they be made into a faction with a shipyard (by doing a station build mission for them, for example)?

dtpsprt
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Re: Help me out here. Who are HOF, or Holy Order Faithful?

Post by dtpsprt » Wed, 18. Jan 23, 08:13

They are a faction born from the Paranid plot. I don't believe they can (or do) exist after completion or a certain stage of it (only did it once, enjoyed the maze but at the end it's just a sinkhole of money and resources giving nothing to the player).

Rei Ayanami
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Re: Help me out here. Who are HOF, or Holy Order Faithful?

Post by Rei Ayanami » Fri, 20. Jan 23, 14:40

HOF, aka the fanatics of HOP, is a faction that is, to my knowledge, not used in the general game, but, if ever, at one or two battles during the paranid plot.
dtpsprt wrote:
Wed, 18. Jan 23, 08:13
at the end it's just a sinkhole of money and resources giving nothing to the player).
Well, it gives the player the option to largely effect a good chunk of the map. Having TEM pirates roam around as a new conquering faction or TRI being at war with Teladi and Argons has big consequences. Personally, I like it, but I can see how other players might expect a more player-oriented reward.

dtpsprt
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Re: Help me out here. Who are HOF, or Holy Order Faithful?

Post by dtpsprt » Fri, 20. Jan 23, 21:46

Rei Ayanami wrote:
Fri, 20. Jan 23, 14:40
.............

Well, it gives the player the option to largely effect a good chunk of the map. Having TEM pirates roam around as a new conquering faction or TRI being at war with Teladi and Argons has big consequences. Personally, I like it, but I can see how other players might expect a more player-oriented reward.
Have you made a cost/profit analysis to see how many game months it will take to regain what you have invested in the plot?

Alan Phipps
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Re: Help me out here. Who are HOF, or Holy Order Faithful?

Post by Alan Phipps » Fri, 20. Jan 23, 22:57

Yet some players keep asking for more credits-sinks and ways to make credits-earning more relevant to later game phases. Of course 6.00 might change the role and importance of credits in gameplay too.
A dog has a master; a cat has domestic staff.

Starlight_Corporation
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Re: Help me out here. Who are HOF, or Holy Order Faithful?

Post by Starlight_Corporation » Sat, 21. Jan 23, 11:01

dtpsprt wrote:
Fri, 20. Jan 23, 21:46
Rei Ayanami wrote:
Fri, 20. Jan 23, 14:40
.............

Well, it gives the player the option to largely effect a good chunk of the map. Having TEM pirates roam around as a new conquering faction or TRI being at war with Teladi and Argons has big consequences. Personally, I like it, but I can see how other players might expect a more player-oriented reward.
Have you made a cost/profit analysis to see how many game months it will take to regain what you have invested in the plot?
Finally something I can spend my profits on & make a dazzling return. War funds the economy, so more war, more profits. Already earned back my investment in the Buccaneer plot, because that shipyard is hungry & my factories supply it. The War will continue & the profits will rise.
Doesn't take months imo to return the investment, few ingame days at most.

Terraforming on the other hand will never return the investment in it, yet I do it, simply because what else to spend my ingame credits on? Not to mention it provides a nice & fun economic challenge todo & see what you can reuse after the terraforming is done.

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