[#779]6.0 BUG missiles do 0 damage in IS
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[#779]6.0 BUG missiles do 0 damage in IS
Tested many different missiles against stations and large ships
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Re: 6.0 BUG missiles do 0 damage in IS
Beta bug reports should go in the beta feedback forum section. I have moved this thread there.
I recommend providing more details as to what you have tested. Possibly provide a not modified save that allows the developers to quickly see and debug the missiles dealing no damage.
I recommend providing more details as to what you have tested. Possibly provide a not modified save that allows the developers to quickly see and debug the missiles dealing no damage.
Re: 6.0 BUG missiles do 0 damage in IS
Launched a custom game start, made several groups of fighters with different missiles to test missiles against the station.Imperial Good wrote: ↑Mon, 23. Jan 23, 01:47Beta bug reports should go in the beta feedback forum section. I have moved this thread there.
I recommend providing more details as to what you have tested. Possibly provide a not modified save that allows the developers to quickly see and debug the missiles dealing no damage.
Used
1) Heavy Swarm Rocket
2) Light classer
3) Heavy classroom
4) Light unguided rocket
5) Heavy unguided rocket
There were multiple hits and they did not damage the station (argon dock)
Re: 6.0 BUG missiles do 0 damage in IS
abc0000 wrote: ↑Mon, 23. Jan 23, 21:00Launched a custom game start, made several groups of fighters with different missiles to test missiles against the station.Imperial Good wrote: ↑Mon, 23. Jan 23, 01:47Beta bug reports should go in the beta feedback forum section. I have moved this thread there.
I recommend providing more details as to what you have tested. Possibly provide a not modified save that allows the developers to quickly see and debug the missiles dealing no damage.
Used
1) Heavy Swarm Rocket
2) Light classer
3) Heavy classroom
4) Light unguided rocket
5) Heavy unguided rocket
There were multiple hits and they did not damage the station (argon dock)
After further testing, i found out that missiles only do no damage to station, they are fine aganst ships.
Also all my bombers(with no gun, missiles launcher only) won't fire their missiles on station, no matter what direct order or subordinate commands were given.
Re: 6.0 BUG missiles do 0 damage in IS
During my tests, heavy swarm missiles did not cause damage to large ships, I also used fighters with rocket launchers without guns and with 1-2 stars, they fired at the station without problems, rarely entering the range of M turrets but still often miss if using unguided rocketsmimizu wrote: ↑Tue, 24. Jan 23, 03:30abc0000 wrote: ↑Mon, 23. Jan 23, 21:00Launched a custom game start, made several groups of fighters with different missiles to test missiles against the station.Imperial Good wrote: ↑Mon, 23. Jan 23, 01:47Beta bug reports should go in the beta feedback forum section. I have moved this thread there.
I recommend providing more details as to what you have tested. Possibly provide a not modified save that allows the developers to quickly see and debug the missiles dealing no damage.
Used
1) Heavy Swarm Rocket
2) Light classer
3) Heavy classroom
4) Light unguided rocket
5) Heavy unguided rocket
There were multiple hits and they did not damage the station (argon dock)
After further testing, i found out that missiles only do no damage to station, they are fine aganst ships.
Also all my bombers(with no gun, missiles launcher only) won't fire their missiles on station, no matter what direct order or subordinate commands were given.
Re: 6.0 BUG missiles do 0 damage in IS
I've encountered similar situation except missiles didn't do dmg to shields but when shields went down they correctly damaged hull. It happend only with swarm missiles for me.
"Never listen to what people say. Just watch what they do."
Chrisjen Avasarala
Chrisjen Avasarala
Re: 6.0 BUG missiles do 0 damage in IS
So wired, I just cant make my bomber to work. they only fire missiles on station target if u order them to attack suferface elements.abc0000 wrote: ↑Tue, 24. Jan 23, 09:15During my tests, heavy swarm missiles did not cause damage to large ships, I also used fighters with rocket launchers without guns and with 1-2 stars, they fired at the station without problems, rarely entering the range of M turrets but still often miss if using unguided rocketsmimizu wrote: ↑Tue, 24. Jan 23, 03:30abc0000 wrote: ↑Mon, 23. Jan 23, 21:00
Launched a custom game start, made several groups of fighters with different missiles to test missiles against the station.
Used
1) Heavy Swarm Rocket
2) Light classer
3) Heavy classroom
4) Light unguided rocket
5) Heavy unguided rocket
There were multiple hits and they did not damage the station (argon dock)
After further testing, i found out that missiles only do no damage to station, they are fine aganst ships.
Also all my bombers(with no gun, missiles launcher only) won't fire their missiles on station, no matter what direct order or subordinate commands were given.
Furthermore, I tested all guided light & heavy missiles on L ships (own by me),
they do shield damage (both on ship & turrets),
they do ship hull damage,
but all the guided heavy missiles do no damage to turret's hulls expect swarm one.
Did not test unguided missiles and torpedos thouth.
Re: 6.0 BUG missiles do 0 damage in IS
mimizu wrote: ↑Wed, 25. Jan 23, 11:28Furthermore, I tested all guided light & heavy missiles on L ships (own by me),
they do shield damage (both on ship & turrets),
they do ship hull damage,
but all the guided heavy missiles do no damage to turret's hulls expect swarm one.
Did not test unguided missiles and torpedos thouth.
I think the developers are doing something with the missiles, as I understand it, the bug appeared after editing the damage and consumption of missile ammo during the OOS.
unguided Missile Turrets do not fire based on target movement like other projectile turrets. Bug or feature? xD
Re: 6.0 BUG missiles do 0 damage in IS
Tested on Beta 2
20 Heavy torpedoes shot on station graviton turret. All hit the dmtarget and dealt 0 dmg both to turret and station. On another attempt I shot them at station and also 0 dmg.
20 Heavy torpedoes shot on station graviton turret. All hit the dmtarget and dealt 0 dmg both to turret and station. On another attempt I shot them at station and also 0 dmg.
"Never listen to what people say. Just watch what they do."
Chrisjen Avasarala
Chrisjen Avasarala
Re: 6.0 BUG missiles do 0 damage in IS
Maybe one of you should upload a save game prior to shooting, so the devs have a chance to test it better.
Re: 6.0 BUG missiles do 0 damage in IS
Here is a save:
https://drive.google.com/file/d/1V9g4zy ... share_link
The ship i'm piloting has 20 Heavy torpedoes and some other missiles.
Station i was attacking is in Zyrath Dominion X (XEN Solar power plant). My 3 destroyers have attack command on it.
https://drive.google.com/file/d/1V9g4zy ... share_link
The ship i'm piloting has 20 Heavy torpedoes and some other missiles.
Station i was attacking is in Zyrath Dominion X (XEN Solar power plant). My 3 destroyers have attack command on it.
"Never listen to what people say. Just watch what they do."
Chrisjen Avasarala
Chrisjen Avasarala
Re: 6.0 BUG missiles do 0 damage in IS
I made a similar topic - turned out I just hit the same wall like the OP but with unguided missiles: viewtopic.php?f=192&t=452041&p=5162169#p5162166
At first I confused the problem with missiles not being fired, but I got it all wrong. Bottom line is that unguided missiles don't do any damage to stations either, so my save might help the devs to provide a test scenario
At first I confused the problem with missiles not being fired, but I got it all wrong. Bottom line is that unguided missiles don't do any damage to stations either, so my save might help the devs to provide a test scenario
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