Here is a case of a wrong collision box interfering (stopping) a plot (Split - Scan the Leak in the Trade Station)
https://drive.google.com/file/d/1K8UpBi ... sp=sharing
Suggestion: I understand that checking and fixing all the collisin boxes in all the modules/ships is a long and ardoous process. Maybe a stopgap measure untill this is done would be to have leaks appear in nice flat surfaces?
V6.00 BETA2 Wrong Collision Box [DUP]
Moderator: DevNet Public Moderators
Re: V6.00 BETA2 Wrong Collision Box
Signlal leak collision issues have been reported and marked as fixed after beta 2. Please retest in beta 3, thanks.
MFG
Ketraar
MFG
Ketraar