[#744][6.0 Beta] AI using M Traders and Miners for patrol duties

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Agouti
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[#744][6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Agouti » Tue, 14. Feb 23, 11:24

Image
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CBJ
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Re: [6.0 Beta] AI using M Traders and Miners for patrol duties

Post by CBJ » Tue, 14. Feb 23, 11:25

Please see the forum rules, and provide the information requested, and a savegame too. We can't analyse why something is happening from just a picture.

Alan Phipps
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Re: [6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Alan Phipps » Tue, 14. Feb 23, 11:29

It is far more likely that the Rattlesnake harassed the trader first (the AI trader then unwisely not dropping cargo and going onto attack rather than fleeing), than that the trader was on patrol per the title.

I think the real issue here is that the Marauder is still shown as ARG after the harassment and so the trader will not be helped by any authority ships.
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Pejot
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Re: [6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Pejot » Tue, 14. Feb 23, 13:05

CBJ wrote:
Tue, 14. Feb 23, 11:25
Please see the forum rules, and provide the information requested, and a savegame too. We can't analyse why something is happening from just a picture.
Here's a save file:

https://drive.google.com/file/d/1s-zYUR ... share_link

There is Trader TLN-037 in Zyrath Dominion X on patrol duty. There's also miner like that in same sector. Also in this save there are Rattlesnakes and Raptor with no weapons or shields.
Raptor LEJ-309
Rattlesnake UAB-297
No shields or weapons.
"Never listen to what people say. Just watch what they do."

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Alan Phipps
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Re: [6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Alan Phipps » Tue, 14. Feb 23, 14:50

The reason I questioned the 'on patrol' issue in the OP's case is that TEL (even when patrolling) have no (vanilla) reason to attack ARG unless already provoked somehow. Miners would be a different issue as they don't get harassed by pirates.

As an aside, I have noticed that the NPC ships that you rescue from minefields in station missions can end up with explore or patrol orders, and that can include some unlikely ship types for those roles.
A dog has a master; a cat has domestic staff.

Agouti
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Re: [#744][6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Agouti » Wed, 15. Feb 23, 10:48

Sorry I don't have a savefile - I capped it a while back for giggles, and posted because someone on the Discord said it sounded like a bug.

After the Rattlesnake (actually a FRF one in disguise a few sectors away) died, it went back to a Patrol status.

Pejot
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Re: [#744][6.0 Beta] AI using M Traders and Miners for patrol duties

Post by Pejot » Tue, 21. Feb 23, 16:15

Beta 3. Another similiar situation. This time 3 TEL Guillemots are set to automine around my HQ.

Save:

https://drive.google.com/file/d/1287d1T ... share_link
"Never listen to what people say. Just watch what they do."

Chrisjen Avasarala

j.harshaw
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Re: [#744][6.0 Beta] AI using M Traders and Miners for patrol duties

Post by j.harshaw » Tue, 30. May 23, 13:30

They're prospectors, looking for rich resource concentrations for miners in their faction.

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