[BUG] Version 6.0 Beta 4 Satellites and nav beacons moved during Tide whilst in sector

This forum provides information on obtaining access to Public Beta versions of X4: Foundations allowing people running those versions to provide feedback on their experiences.

Moderator: DevNet Public Moderators

Post Reply
gazbags66
Posts: 25
Joined: Mon, 1. Oct 18, 15:06
xr

[BUG] Version 6.0 Beta 4 Satellites and nav beacons moved during Tide whilst in sector

Post by gazbags66 » Fri, 3. Mar 23, 06:54

I have just noticed if I am in sector when the tide takes place in Avarice systems then any item such as nav beacon or satellite etc will get moved, and the nav beacon will get destroyed.

I believe this is due to the new physics engine.

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30422
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [BUG] Version 6.0 Beta 4 Satellites and nav beacons moved during Tide whilst in sector

Post by Alan Phipps » Fri, 3. Mar 23, 10:59

@ devs: Also see this thread [#656].
A dog has a master; a cat has domestic staff.

EduardB
Posts: 5
Joined: Tue, 28. Feb 23, 22:25

[6.0 Beta 6] Carries away the satellites in a wave

Post by EduardB » Mon, 20. Mar 23, 08:53

Near the gate to Avarice sector after the wave takes away or destroys satellites, it does not look like a feature because if you are not present in the sector, this does not happen.
https://disk.yandex.ru/d/CxWbCsfejtH9DQ

Post Reply

Return to “X4: Foundations - Public Beta Feedback”