Rate My Gate Checkpoint

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ChaosByDesign
Posts: 4
Joined: Sun, 10. Dec 23, 09:42
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Rate My Gate Checkpoint

Post by ChaosByDesign » Sun, 10. Dec 23, 10:39

This is a simple 7-bridge per side hexagonal gate checkpoint I came up with that only uses modules from the basic game, no DLC components, also tried to keep it relatively inexpensive. What's everyone's thoughts on this? Good for early game Xenon control, or back to the drawing board?
20231210083906_1.jpg
7-ring design comprised of 353 modules:
  • 1x Argon Administrative Center
  • 1x 3M6S Standard Dock Area
  • 1x Argon 1-Dock Pier
  • 42x Paranid Cross Connection Structure 03
  • 296x Argon Bridge Defense Platform
  • 12x Argon Disc Defense Platform
Admin ring sits directly over the gate, docking ring behind the gate, remaining 5 rings form the checkpoint in front of the gate.

Bridge Loadout:
  • 8x ARG M Flak Turret Mk1
  • 8x ARG L Beam Turret MK1
  • 4x ARG M Shield Generator Mk2
  • 2x ARG L Shield Generator Mk2
Disc Loadout:
  • 8x ARG M Flak Turret Mk1
  • 16x ARG L Beam Turret MK1
  • 4x ARG M Shield Generator Mk2
  • 4x ARG L Shield Generator Mk2
Resource Requirements (Est. 276M Cr):
  • 58,400 Advanced Electronics
  • 27,578 Claytronics
  • 238,386 Energy Cells
  • 60,080 Field Coils
  • 101,150 Hull Parts
  • 62,800 Shield Components
  • 128,544 Turret Components
Attachments
Car Wash V2.xml
(427.48 KiB) Downloaded 92 times

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