Unable to defend myself without main factions going hostile

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sputnik18
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Unable to defend myself without main factions going hostile

Post by sputnik18 » Sat, 12. Jun 21, 13:57

I have a Complex hub, etc in sector Presidents End. My freight traffic is regularly attacked by OTAS and Terracorp within the sectror, with seemingly no response from the Argon.

If I start attacking any of the ships that attack me with either ship or lasertower drop (V1.2 RC1) the Argon get all hostile with me. Seems I cannot defend my ships and just have to keep letting them get destroyed and replace them for the same.
I've experienced the same in other sectors too prior to V1.2 RC1, meaning I've had to undeploy and sell all my lasertowers as they are a waste of time at the moment.

Midnightknight
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Re: Unable to defend myself without main factions going hostile

Post by Midnightknight » Sat, 12. Jun 21, 14:18

Otas and Argons are friendly, you have issues with the "Dynamic relation" system.

Yeah it's annoying and this system is ruining the game quite a bit and if it works not so badly with main races, it's completely ridiculous with corporations, going up and down pretty fast without really knowing why and sometime making any sense at all. In my game i'm enemy of Borons, but friendly with Atreus ... But friend with Argons and Goner but enemy with OTAS what makes no sense. Sent an agent to fix the OTAS cause it's annoying to have all your Laser towers shoot at Teladis cause they have took down an OTAS ship a bit before and turned hostile to protect it for i don't know what reason.

So now i'm friendly with OTAS again but it made my rep with Strong Arms go down a lot and i can't buy anymore weapons from them that i need to fit my ships. So will have to farm Strong arm again and i guess it will make all the other corps go down to the bottom of hell and turn hostile again, and makes you randomly attacked by their friends when THEY attacks you in YOUR sector and you simply fight back.

Chaos Master
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Re: Unable to defend myself without main factions going hostile

Post by Chaos Master » Sat, 12. Jun 21, 16:50

I think hostile factions should default to neutral when in allied space.

Like when the player is friendly with the Argon, but hostile to Boron, then Boron should not agro on the player when in Argon space, and Boron ships should be indicated as blue when in Argon space.

And whoever were too fire on the other regardless should be seen as the aggressor.
But I feel like the X3 engine can't do that.
---

Hwitvlf
Posts: 484
Joined: Tue, 13. Apr 21, 21:36

Re: Unable to defend myself without main factions going hostile

Post by Hwitvlf » Sat, 12. Jun 21, 17:23

It's not really because of dynamic relations: you could never attack ships in X3 that are friendly to the local sector owners without getting the police/military after you. The only thing that's changed in FL is that there are more factions and you can't be high ranking friends with everybody.

The easiest fix is what Midnightknight says, send an agent to increase your recognition with the races friendly with the Argon sector owners.

I don't think OTAS actually sends units to attack you, it's just that their TM and M3 turrets are set to "attack enemies" (was the same in AP) and your ships go on the offensive when grazed by OTAS turrets. This doesn't happen OOS because OTAS isn't actually targeting you, but you do have to be careful when in-system.

If you set your freighter's turrets to "missile only" and 'behavior when attacked' to "evade", then they should ignore the turret fire.

For patrolling ships and laser towers, set "show as enemy if enemy to me" to ''No", and try not to deploy LTs in high traffic areas, because they will still turn hostile to any faction when hit with friendly fire or 'attack all' turrets.

Midnightknight
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Re: Unable to defend myself without main factions going hostile

Post by Midnightknight » Sat, 12. Jun 21, 21:05

Hwitvlf wrote:
Sat, 12. Jun 21, 17:23
I don't think OTAS actually sends units to attack you, it's just that their TM and M3 turrets are set to "attack enemies" (was the same in AP) and your ships go on the offensive when grazed by OTAS turrets. This doesn't happen OOS because OTAS isn't actually targeting you, but you do have to be careful when in-system.
Yes and no. Yes they won't attack you, but any of your ship OOS will attack OTAS cause they are red ... And then the sh*t hits the vent again. I had OTAS as enemy cause it's pretty hard to keep the corps up in rank and they go down without real reason, leading to be enemy at somepoint. And those OTAS ships got me enemy of the teladis cause of this and all full OOS. So had to send an agent to improve my relation, spent 90 influence and ended +6 (from -3) relations with OTAS what brings other issues thanks to Dynamic Relations ...

Hwitvlf
Posts: 484
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Re: Unable to defend myself without main factions going hostile

Post by Hwitvlf » Sat, 12. Jun 21, 23:59

Doesn't setting "Show as enemy if enemy to me" to "No" fix that? I have an M2 and M7 using "defend sector" in Rolk's Legacy and they only mess with Pirates and Xenon because those two are the only factions set as enemy in their control panel.

Midnightknight
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Re: Unable to defend myself without main factions going hostile

Post by Midnightknight » Sun, 13. Jun 21, 00:10

Hwitvlf wrote:
Sat, 12. Jun 21, 23:59
Doesn't setting "Show as enemy if enemy to me" to "No" fix that? I have an M2 and M7 using "defend sector" in Rolk's Legacy and they only mess with Pirates and Xenon because those two are the only factions set as enemy in their control panel.
I don't know, i don't think it will change anything cause this option "isn't supposed" to change the rest of the relation. I mean if i remember well in AP, if i had Teladis set to friendly and i anger one with a friendly fire, all my belongings would fire at this Teladi but not to the rest. And if i com it fast enough all is solved and no behavior have changed.

Here for what i can see, when i go back to my ships in Scale Plate Green, they often completely mess up their behavior. I can set them to friendly with everyone except Xenons, and 5 minutes later, they are again hostiles to many other races, even sometime races i'm myself friendly with.

But might try this at this point, nothing to loose. But i think it's supposed to be at least partly solved in 1.2, have seen something about laser tower turning hostile being fixed, so maybe it will also correct for ships.

Hwitvlf
Posts: 484
Joined: Tue, 13. Apr 21, 21:36

Re: Unable to defend myself without main factions going hostile

Post by Hwitvlf » Sun, 13. Jun 21, 02:19

With the new faction system, I think the "show as enemy if enemy to me" setting becomes extremely important. I made a thread requesting that it be added to the global menu, but don't know anyone heard.

If this is set to 'no' the only things I've seen that can auto-change a ship's enemy list is being directly attacked (OOS) or being hit by stray fire (IS). If a ship is in a group (escort, homebased etc) then one ship going 'foe' spreads to other ships in the group.

Lasertowers and patrols are pretty worthless without this setting because they'll go hostile against a whole faction if they see even one hostile. Then they start killing all ships from that faction and trash your reputation before you even know what happened.

Midnightknight
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Re: Unable to defend myself without main factions going hostile

Post by Midnightknight » Sun, 13. Jun 21, 02:22

Hwitvlf wrote:
Sun, 13. Jun 21, 02:19
With the new faction system, I think the "show as enemy if enemy to me" setting becomes extremely important. I made a thread requesting that it be added to the global menu, but don't know anyone heard.

If this is set to 'no' the only things I've seen that can auto-change a ship's enemy list is being directly attacked (OOS) or being hit by stray fire (IS). If a ship is in a group (escort, homebased etc) then one ship going 'foe' spreads to other ships in the group.

Lasertowers and patrols are pretty worthless without this setting because they'll go hostile against a whole faction if they see even one hostile. Then they start killing all ships from that faction and trash your reputation before you even know what happened.
Will give it a try then, thank you

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