New FL-Universe map development. Need community help

General discussion about X³: Farnham's Legacy.

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iXenon
Posts: 177
Joined: Wed, 1. Jun 22, 20:00

Re: New FL-Universe map development. Need community help

Post by iXenon » Tue, 23. Aug 22, 22:43

X2-Illuminatus wrote:
Sun, 21. Aug 22, 15:02
Race logos are Egosoft content distributed as part of the X2 Webpack (see the end of the Bonus Materials download section for X2), and used for example in the X Encyclopedia or in older games (like X2). This content is specifically provided for use on fan websites. There's also this FAQ article explaining what kind of content from the games or soundtrack you can use under which terms.
Thank you for the explanation, I added the info and links in the file.

Alright guys, please, use this link to download SVG file. It has two versions: EN and DE.
Spoiler
Show
You would need the password: "Savage Spur"
This is not an image this time, but a vector map. Open in it your browser and it should work there. The search will work as well.
Please, let me know about any mistakes you can observe there.
DanKara wrote:
Please, test as well. And if you want you can send me data for the customization. You can use this as a template:
Spoiler
Show

Code: Select all

{
  "Akeela's Beacon beta":       { "race": "Unclaimed", "title": "Akeela's Beacon|beta" },
  "Consecrated Fire beta":      { "race": "Unclaimed", "title": "Consecrated|Fire beta" },
  "Dark Waters beta":           { "race": "Unclaimed", "title": "Dark Waters|beta" },
  "Depths of Silence beta":     { "race": "Unclaimed", "title": "Depths of|Silence beta" },   
  "Duke's Citadel beta":        { "race": "Unclaimed", "title": "Duke's Citadel|beta" }, 
  "Family Rhonkar beta":        { "race": "Unclaimed", "title": "Family Rhonkar|beta" },
  "Gaian Star beta":            { "race": "Unclaimed", "title": "Gaian Star|beta" },
  "Harmony of Perpetuity beta": { "race": "Unclaimed", "title": "Harmony of|Perpetuity beta" },
  "Lasting Vengeance beta":     { "race": "Unclaimed", "title": "Lasting|Vengeance|beta" },
  "Light Water beta":           { "race": "Unclaimed", "title": "Light Water|beta" },
  "Lost Order beta":            { "race": "Unclaimed", "title": "Lost Order|beta" },
  "Maelstrom beta":             { "race": "Unclaimed", "title": "Maelstrom|beta" },
  "Menelaus' Paradise beta":    { "race": "Unclaimed", "title": "Menelaus'|Paradise beta" },
  "Midnight Star beta":         { "race": "Unclaimed", "title": "Midnight Star|beta" },
  "Nathan's Voyage beta":       { "race": "Unclaimed", "title": "Nathan's|Voyage beta" },
  "Preacher's Refuge beta":     { "race": "Unclaimed", "title": "Preacher's|Refuge beta" },
  "Profit Center Alpha B":      { "race": "Unclaimed", "title": "Profit Center|Alpha B" },
  "Quiet Tides beta":           { "race": "Unclaimed", "title": "Quiet Tides|beta" },
  "Rhonkar's Trial beta":       { "race": "Unclaimed", "title": "Rhonkar's Trial|beta" },
  "Shining Currents beta":      { "race": "Unclaimed", "title": "Shining|Currents|beta" },
  "Spaceweed Grove beta":       { "race": "Unclaimed", "title": "Spaceweed|Grove beta" },
  "Tears of Greed beta":        { "race": "Unclaimed", "title": "Tears of Greed|beta" },
  "Unclaimed Sector1":          { "race": "Unclaimed", "title": "Unclaimed|Sector" },
  "Unclaimed Sector2":          { "race": "Unclaimed", "title": "Unclaimed|Sector" },
  "Unclaimed Sector beta1":     { "race": "Unclaimed", "title": "Unclaimed|Sector beta" },
  "Unclaimed Sector beta2":     { "race": "Unclaimed", "title": "Unclaimed|Sector beta" },
  "Unclaimed Sector alpha":     { "race": "Unclaimed", "title": "Unclaimed|Sector alpha" },
  "Unseen Domain beta":         { "race": "Unclaimed", "title": "Unseen Domain|beta" }
} 
If you claimed a sector, put "You" in the "race", otherwise put the race name who claimed it, like "Boron". If you renamed a sector, then edit "title". If a sector didn't appear in your game, put "hidden": 1 there. If you placed a jump beacon in an RSL sector, put "jb": 1 there. Then remove everything that wasn't changed, for example if the race is still "Unclaimed" (for sectors that didn't appear) or the title is the same, just delete these parameters. The idea is to keep only that was changed. And you can provide the sector names you inserted the Hub between. Then send me that JSON back right here or in PM and I'll prepare customized map for you. Of course, this is optional and only if you want to have such map.

Terraformer33
Posts: 35
Joined: Wed, 29. Feb 12, 21:01
x3ap

Re: New FL-Universe map development. Need community help

Post by Terraformer33 » Sat, 10. Sep 22, 12:12

How to reach sector Quiet Tides Beta. It's possible ? There are any gates from Quiet Tides.

iXenon
Posts: 177
Joined: Wed, 1. Jun 22, 20:00

Re: New FL-Universe map development. Need community help

Post by iXenon » Sat, 10. Sep 22, 15:02

Terraformer33 wrote:
Sat, 10. Sep 22, 12:12
How to reach sector Quiet Tides Beta. It's possible ? There are any gates from Quiet Tides.
Only about half of sectors would appear in the game and the exactly set varies. That happened in my game, for example, Quiet Tides Beta isn't there.
Try to visit in Quiet Tides, does LFL show something? If not, the sector most likely didn't appear.

Terraformer33
Posts: 35
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Re: New FL-Universe map development. Need community help

Post by Terraformer33 » Sat, 10. Sep 22, 21:10

Nothing. Thanks for info.

Terraformer33
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Re: New FL-Universe map development. Need community help

Post by Terraformer33 » Thu, 29. Sep 22, 22:30

Why can't build TOA on every HASP. Explorers Guild don't give me chance to choose it. This is the bug :?: Does anyone have such a problem :gruebel:

iXenon
Posts: 177
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Re: New FL-Universe map development. Need community help

Post by iXenon » Fri, 30. Sep 22, 17:54

Terraformer33 wrote:
Thu, 29. Sep 22, 22:30
Why can't build TOA on every HASP. Explorers Guild don't give me chance to choose it. This is the bug :?: Does anyone have such a problem :gruebel:
Not sure about exactly numbers but the game has about 28 unclaimed sectors and only ~50% of them appear. And about ~40-50% of these appeared sectors you can claim. There is no way to claim all unclaimed sectors the game has, so other races will acquire some of them. But there is a trick that should help you get the sector you like. If there are more than one unclaimed sector and the sector you like is getting claimed by other race (it may happens in seconds after you activate the HSAP), then first activate HSAP to sector you don't need. It will be claimed by computer and then you can activate HSAP to other sector (which you like) and ask EG representative for the rights.

Terraformer33
Posts: 35
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Re: New FL-Universe map development. Need community help

Post by Terraformer33 » Sat, 8. Oct 22, 12:04

I found HSAP in sector Depths of Silence beta and I can't build TOA. Explorers Guild talk to me , you must find and etc etc etc..... Is this bug or what. :gruebel: I'm irritated :evil: Too many bugs.

UnknownObject
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Re: New FL-Universe map development. Need community help

Post by UnknownObject » Sat, 8. Oct 22, 14:14

Terraformer33 wrote:
Sat, 8. Oct 22, 12:04
I found HSAP in sector Depths of Silence beta and I can't build TOA. Explorers Guild talk to me , you must find and etc etc etc..... Is this bug or what. :gruebel: I'm irritated :evil: Too many bugs.
It isn't a bug, this HSAP is meant to be claimed by Boron.
Another HSAP you can't build a TOA on it is either in Light Waters/Maelstrom.
Мир всем народам на свете.
Нам не нужна
Война!

iXenon
Posts: 177
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Re: New FL-Universe map development. Need community help

Post by iXenon » Sat, 8. Oct 22, 16:29

UnknownObject wrote:
Sat, 8. Oct 22, 14:14
Another HSAP you can't build a TOA on it is either in Light Waters/Maelstrom.
And, I believe, Duke's Citadel beta as well. Thus, we have two sector groups here where only one pair of sectors will appear:
  1. Duke's Citadel beta/Sanctuary of Darkness OR Depths of Silence beta/Sanctuary of Darkness
  • Light Water beta/Unknown Enemy Sector OR Maelstrom beta/Unknown Enemy Sector
The appeared pair of sectors cannot be claimed by player and that means you'll never have Xenon or Khaak among your neighbors.

iXenon
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Re: New FL-Universe map development. Need community help

Post by iXenon » Sat, 8. Oct 22, 16:45

Meanwhile want to ask if someone had a chance to use this map, being played in X3FL. It's 99.5% done, but I haven't got any feedback since then. Speaking about myself, I took a break from the game, so had no opportunity to play with it. But I have plans to return to playing this year (or may be even start a new game) and, lastly, provide the final multi language version.

Terraformer33
Posts: 35
Joined: Wed, 29. Feb 12, 21:01
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Re: New FL-Universe map development. Need community help

Post by Terraformer33 » Mon, 7. Nov 22, 19:05

I visited 281 sectors, 330 hours, play time. The last one Cardinal's Domain gamma, I skipped him. Finally I have achievment Traveller. :P

iXenon
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Re: New FL-Universe map development. Need community help

Post by iXenon » Fri, 23. Dec 22, 20:36

X2-Illuminatus wrote:
Sun, 14. Aug 22, 17:42
Here you go...
Hi @X2-Illuminatus,
Do you know how I can log in to wiki? Looks like it uses a separate confluence account, not the same as this forum uses. I just want to put there X3 FL maps (EN, DE, PL, RU) in SVG format.

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X2-Illuminatus
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Re: New FL-Universe map development. Need community help

Post by X2-Illuminatus » Tue, 3. Jan 23, 18:16

You don't need an account to add or edit pages. Use the "create" button at the top of a page to create new pages or the "edit" button (pencil icon) at the top right corner of a page to edit said page. Pages with official content by Egosoft may be locked, so that they cannot be edited.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

iXenon
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Re: New FL-Universe map development. Need community help

Post by iXenon » Wed, 4. Jan 23, 17:17

X2-Illuminatus wrote:
Tue, 3. Jan 23, 18:16
You don't need an account to add or edit pages. Use the "create" button at the top of a page to create new pages or the "edit" button (pencil icon) at the top right corner of a page to edit said page. Pages with official content by Egosoft may be locked, so that they cannot be edited.
Thank you for the hint! I think I did my best there.

P.S. Could you be so kind and remove 4 files that start from "galaxy"? I forgot to rename them before uploading, so then uploaded new files with different names I wanted to have there.

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