Complex Planner

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Betheball
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Complex Planner

Post by Betheball » Fri, 24. Nov 23, 07:37

Couple of questions

1. When looking at the profit it gives you a number, but over what time is that profit?

2. In the planner, is there a way to add in a mine/station the is not in the same sector... Especially one you are using as a supply station. Would be good to work out if I have enough mines to feed it as I need to get them from elsewhere.

Cheers

Cycrow
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Re: Complex Planner

Post by Cycrow » Fri, 24. Nov 23, 10:36

The cycle time should be shown at the top. The default is 1 hour, this may ne increased if you add factories with a longer cycle time.

You can only add external stations if you are using the unoffical patch

Betheball
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Re: Complex Planner

Post by Betheball » Fri, 24. Nov 23, 14:14

Well that sucks on the unofficial patch. Any updates coming to make it happen?

Are you sure on the cycle time? I have a 50+ complex that says I should get 60 or so million...
... I don't get that ?

Betheball
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Re: Complex Planner

Post by Betheball » Sat, 25. Nov 23, 00:46

I can see it now, thanks. I've got a cycle time of 22:52.

Tharrg
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Re: Complex Planner

Post by Tharrg » Sat, 25. Nov 23, 06:42

One issue I had with the planner is that when I load an existing complex, I can't seem to upgrade existing stations.

Betheball
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Re: Complex Planner

Post by Betheball » Sun, 26. Nov 23, 11:08

Yeah, I'm the same.

Does anyone know how to stop your complex selling to your own Xenon Hub? Didn't think my station manager would sell to it. My complex has most of the missiles, shields and a few weapons being made. I then saw one of my sellers selling to my hub and then checked to see it must have been happening a lot as there were 1000 wasp missiles at the hub.

BrigandPhantos77
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Re: Complex Planner

Post by BrigandPhantos77 » Mon, 27. Nov 23, 18:46

Betheball wrote:
Sun, 26. Nov 23, 11:08
Yeah, I'm the same.

Does anyone know how to stop your complex selling to your own Xenon Hub? Didn't think my station manager would sell to it. My complex has most of the missiles, shields and a few weapons being made. I then saw one of my sellers selling to my hub and then checked to see it must have been happening a lot as there were 1000 wasp missiles at the hub.
Best suggestion I can come up with is a blacklist for the hub sector. Apply the profile to any ships you don't want going there. Not a full ideal solution, but should work.

I'd probably call it nohub. Then make sure your ships are able to jump past it.

Alternatively, you can make sure it's not something the hub accepts.

Advanced > Command Console: Has add and remove ware.
Or open the trade interface, you can change the ware type. Just remember, products are not bought. :D Or setting as storage will stop future sales.
Peace is a state of mind!
War is absolute!
~ Phantos ~

Betheball
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Re: Complex Planner

Post by Betheball » Wed, 29. Nov 23, 00:22

Thanks, I'll give them ago. First I'll try lowering the buy price at the hub, which hopefully means they won't go there

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