[SCRIPT] X3TC Cheat Package : v1.70 : Updated: 20/03/2021 (TC/AP/FL Compatible)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Cheat package
whenever I try to download and open your mod(as a zip file), I get a popup notice saying it don't recognize it as a valid archive.
do you have it available for spk download?
do you have it available for spk download?
- X2-Illuminatus
- Moderator (Deutsch)
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- Joined: Sun, 2. Apr 06, 16:38
Both downloads linked in the opening post are already spk files. If your browser tries to save them as a zip file, then that's the problem you have to look into.
See also what interal wrote a couple of posts above.
See also what interal wrote a couple of posts above.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
I figured it out. just had to replace .zip with .spk and it worked just fine.X2-Illuminatus wrote:Both downloads linked in the opening post are already spk files. If your browser tries to save them as a zip file, then that's the problem you have to look into.
See also what interal wrote a couple of posts above.
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Hi cycrow, after downloading your package I had a Problem with the installing progres.I can't open,unzip or install it.
I try to translate the german error text.
"E\SteamLibary\steamapps\common\x3 terran conflict\addon\cheatcollectionpackageap-v1.62-18.12.2011.zip >the Archive is maybe an unknown Format or it's damaged<"
can you help me please?
I try to translate the german error text.
"E\SteamLibary\steamapps\common\x3 terran conflict\addon\cheatcollectionpackageap-v1.62-18.12.2011.zip >the Archive is maybe an unknown Format or it's damaged<"
can you help me please?
The file which you can download in the opening post is not a .zip file, but an .spk file. As Cycrow explained above, he set his webserver to advertise the file as .zip file to prevent browsers from opening it directly. Try changing the file extension from .zip to .spk. Then you should be able to install it using the Plugin Manager.
xkcd: Duty callsMorkonan, Emperor of the Unaffiliated Territories of the Principality of OFF-TOPIC, wrote:I have come to answer your questions! The answers are "Yes" and "Probably" as well as "No" and "Maybe", but I'm not sure in which order they should be given.
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- Joined: Mon, 28. Nov 05, 21:37
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- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
@starscape
In this post Lucike posted the script code to create a union pilot with maximum skills.
In this post Lucike posted the script code to create a union pilot with maximum skills.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
I have a question regarding the ships spawned by the cheat sript.
No matter what equipment I set (e.g. Smart or Extended), some ships are spawned without weapons or only half weapon banks filled.
I have to then manually cheat missing weapons to the ship.
Is this a fault of the mod that I use (Star Wars mod)?
Or Cheat script fault?
Or AP spawn logic fault?
No matter what equipment I set (e.g. Smart or Extended), some ships are spawned without weapons or only half weapon banks filled.
I have to then manually cheat missing weapons to the ship.
Is this a fault of the mod that I use (Star Wars mod)?
Or Cheat script fault?
Or AP spawn logic fault?
It doesn't generally fill up all the weapons bays, as most ships don't have the power for firing all weapons. The smart routine just picks from more types of weapons, extended refers to the extra ship equipment.mr.WHO wrote:I have a question regarding the ships spawned by the cheat sript.
No matter what equipment I set (e.g. Smart or Extended), some ships are spawned without weapons or only half weapon banks filled.
I have to then manually cheat missing weapons to the ship.
Is this a fault of the mod that I use (Star Wars mod)?
Or Cheat script fault?
Or AP spawn logic fault?
Also note that the weapon selection routines are based on the standard lasers, so mods that change them may not use the correct ones
Most likely problem is that they have installed correctly (or to the wrong place)occ42 wrote:I can't get it to show up in the command console, or the interface controls settings menu. I enabled the script editor, and that does show up, but I can't find the script. Could it be that I have the Steam version of the game?
In the script editor, view the available scripts and scroll down to the bottom, there should be some starting with z cheat.cycrow
If they are not there, then its not installed correctly.
This couldn't be because you havnt selected the correct game from the drop down menu, or that steam is in program files and windows is blocking it.
For the layer, running with administrator rights should fix it