Initial StateCycrow wrote:you can enable the additional information, this will display what scripts are currently running on the stack
I don't see anything on the stack resembling move or attack or defend or sewn. CSecG (v2) is the only thing on the stack, and that has Priority=100. Same for all three ships in Alpha Wing.
Test 1
If I manually run plugin.sewn.callwing, the wing responds to the threat.
Under these conditions, I see:
wing.ship.attackformation
turret.protect.std
move.follow.template
turret.protect.std
turret.missiledefense
CSecG
That looks generally good to my inexperienced eye.
With enemies gone, the command stack stays about the same. Presumably that is because I ran the callwing script manually rather than it running under the control of the satellite.
Test 2
I sent SEWN Alpha Wing home, then cheated a Xenon P into a SEWN sector.
SEWN immediately alarmed. A couple of Argon Military ships responded. SEWN Alpha Wing... just sits there, at home. Nothing on the stack except for the turret scripts and CSecG.
Alas, I do not know how to watch the stack for the satellite. What else can I test? (Or should I leave you alone and let you work on it when you get to it?)