[AL PLUGIN]Conflicts Official Release Thread - v0.85 released -> Collaboration works!

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DMZ
Posts: 3
Joined: Mon, 25. Apr 11, 17:52
x3tc

Post by DMZ » Sat, 30. Apr 11, 04:02

Well im new to this game and i need some more in depth help on how to install Conflicts AL Plugin, I can not seem to get it to work.

primvirlaux
Posts: 55
Joined: Wed, 26. Oct 11, 18:55

Post by primvirlaux » Wed, 2. Nov 11, 14:25

Hey.

I'm aware this mod has been abandoned by the mod creator (and is open to debugging/modification), but perhaps some others are still using this mod and can answer my question:

How does this mod interact with X3 Unleased (a mod that reduced total number of ships in the universe to improve CPU loadout)? (http://forum.egosoft.com/viewtopic.php?t=260355) Did anyone run both mods in parallel? They might conflict, since Conflict increases ships and Unleashed reduces them. I just don't know the details.

Okay, that's my question. Now something else: who else is still reading this forum/playing TC/interested in this particular mod? I'm asking because, while I have never been part of a modding community, and I have *zero* clue about what the required skill set is to debug and modify this game, I am a semi-experienced programmer and I'm just going to assume I could learn what is needed relatively easy.

I wouldn't be able to start right now (I'm supposed to write a thesis -- *cough*), but before putting in a lot of effort, I'd first like to know if there is still demand. Also, if someone could point out where to start reading about modding TC in general, and what needs to be learned to work on this mod, I would be grateful. I should probably also try to contact the mod creator, he might at least be able to tell me how to take over where the stopped...

EDIT: Nevermind. Guess I should have read the frontpage first... it seems that
http://forum.egosoft.com/viewtopic.php?t=254599
is doing more or less what this mod intended to do, and probably does so less buggy.

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mim525
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Post by mim525 » Sat, 24. Dec 11, 21:18

This mod looks good does it have AP compatibility?

meppo
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Post by meppo » Fri, 21. Oct 16, 23:11

hey does anyone have a link to this mod anywhere? the mod is gone.
also does it run in AP?

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X2-Illuminatus
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Post by X2-Illuminatus » Sat, 22. Oct 16, 10:47

Available on xdownloads:
[ external image ]
meppo wrote:also does it run in AP?
Since this is a script, it will be loaded in X3AP. Whether it will work correctly is a different question though. The war in X3AP is an obvious source of possible errors in conjunction with this script. Never having used this script though, the best advice I can give is to back up your "scripts" and "t" folder as well as your savegames and to try it out.
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Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

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eveningztar
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Re: [AL PLUGIN]Conflicts Official Release Thread - v0.85 released -> Collaboration works!

Post by eveningztar » Thu, 25. Nov 21, 10:29

I will def try this one but for the moment the link seems to be broken?
God doesn't play dice. Albert Einstein.

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X2-Illuminatus
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Re: [AL PLUGIN]Conflicts Official Release Thread - v0.85 released -> Collaboration works!

Post by X2-Illuminatus » Thu, 25. Nov 21, 18:00

The Xdownloads link I posted above still works fine for me.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

caishow2
Posts: 79
Joined: Wed, 3. Jun 15, 14:21
x3ap

Re: [AL PLUGIN]Conflicts Official Release Thread - v0.85 released -> Collaboration works!

Post by caishow2 » Sat, 19. Feb 22, 04:44

After changing a data, I tried for 12 hours and didn't crash. I hope it's effective for everyone.
al.conflicts. shipdistro. xml
$SpawnedWingLeaders = array alloc: size=80
Change the inside 80 to above 0 and below 8.

aandrasandras
Posts: 47
Joined: Mon, 8. Feb 10, 15:51
x3tc

Re: [AL PLUGIN]Conflicts Official Release Thread - v0.85 released -> Collaboration works!

Post by aandrasandras » Sun, 28. May 23, 19:03

Anyone know if this works with Albion Prelude?

Cant get it to run on my game.

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