So I'm running this mod, works great. Kinda broke my HQ upon installation, but upgrading it fixed the problem. Do have one question though.
The HQ that replaces my current HQ uses the model for the Argon HQ, but my original HQ is the Terran version. Is it possible to change which HQ is provided for the upgrade? I just like the Terran HQ better.
[SCRIPT/MOD] Ware Blueprint Manager 2.1 - Blueprint any ware at PHQ, upgrade PHQ
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Re-uploaded on xdownloads:
[ external image ]
(Please note the zip archive contains all 4 spk files, only install one of them.)
[ external image ]
(Please note the zip archive contains all 4 spk files, only install one of them.)
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
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Re: [SCRIPT/MOD] Ware Blueprint Manager 2.1 - Blueprint any ware at PHQ, upgrade PHQ
I know Im 6+ years late to the party, but worth a shot... i installed the script using the manager, and loaded up my game, but when I did, i noticed all my factories were missing wares, most notably: crystals, quantum tubes, microchips, and computer parts. i checked dwm, and the entirety of the tech section was missing, and it wasnt just in my PHQ. all my SPPs were missing crystals.. any idea what happened?