[MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

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gstyler34
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by gstyler34 » Sat, 25. Jun 22, 23:28

I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .

Thank you in Advance and have a Nice Day :)

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alexalsp
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by alexalsp » Sat, 25. Jun 22, 23:44

gstyler34 wrote:
Sat, 25. Jun 22, 23:28
I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .

Thank you in Advance and have a Nice Day :)
In the first message of the topic, two links to the mod are working.

download rar Vanilla Version 2.01 - WITHOUT jobs file. Should work on vanilla and just about anything else (even XRM if you don't want extra defences in the new sectors)
https://drive.google.com/file/d/0B9APra ... sp=sharing

download rar Version 2.02 - with XRM 1.29 jobs
https://drive.google.com/file/d/0B9APra ... sp=sharing

gstyler34
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by gstyler34 » Sat, 25. Jun 22, 23:55

[quote=alexalsp post_id=5133397 time=1656193451 user_id=471402]
[quote=gstyler34 post_id=5133395 time=1656192492 user_id=436768]
I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .

Thank you in Advance and have a Nice Day :)
[/quote]

In the first message of the topic, two links to the mod are working.

download rar Vanilla Version 2.01 - WITHOUT jobs file. Should work on vanilla and just about anything else (even XRM if you don't want extra defences in the new sectors)
https://drive.google.com/file/d/0B9APra ... sp=sharing

download rar Version 2.02 - with XRM 1.29 jobs
https://drive.google.com/file/d/0B9APra ... sp=sharing
[/quote]

I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?

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alexalsp
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by alexalsp » Sun, 26. Jun 22, 08:19

gstyler34 wrote:
Sat, 25. Jun 22, 23:55
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?

https://i.imgur.com/EEe7pbk.jpg

gstyler34
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by gstyler34 » Sun, 26. Jun 22, 12:37

[quote=alexalsp post_id=5133416 time=1656224351 user_id=471402]
[quote=gstyler34 post_id=5133398 time=1656194154 user_id=436768]
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
[/quote]


https://i.imgur.com/EEe7pbk.jpg
[/quote]

Again, have you tried actually clicking the Button ? I do fully understand which buttons need pressing in order to Download things... but when i press download i get an error message.

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alexalsp
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by alexalsp » Sun, 26. Jun 22, 14:02

https://www.upload.ee/files/14270048/LoCo.rar.html

Try another browser.

All links are working and files are downloaded without problems.

gstyler34
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by gstyler34 » Sun, 26. Jun 22, 14:19

[quote=alexalsp post_id=5133444 time=1656244962 user_id=471402]
https://www.upload.ee/files/14270048/LoCo.rar.html

Try another browser.

All links are working and files are downloaded without problems.
[/quote]

Damn... Thank you very much for the Link and i apolagize for not realising that the Browser could have been the Problem... turns out the link worked on Chrome.

Thank you again and have a nice Day :)

Terran Patriot
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by Terran Patriot » Thu, 14. Sep 23, 18:29

fisher 2000 wrote:
Wed, 26. May 21, 23:59
Terran Patriot wrote:
Sun, 13. Oct 19, 21:03
Hi, I'm currently using this mod in tandem with a few others such as:

- Terran revitalization project
- X-tra ship pack (ships only)
- Pirate guild 3
- Yaki Armada

I've just started to explore the latest gate addition to the gate network and I have noticed that in the sector "Ares" There
are two federal argon shipyards (under terran control) that sell ice. No secondary resources just ice.

Is it possible that there is a mod conflict?
I have just tested this and can confirm that x-tra ships are not the problem. It seems to be either Pirate guild or Yaki Armada that is spawning these two shipyards in this sector. I cannot find a way to permanently delete them/ stop this from happening.

Edit - did some more testing, it actually seems to be Bounce that is causing the extra argon stations..

It' sad that this mod has seem to have reached it's end. If I knew how to make sectors I would continue adding stuff... Terran's, Goners & Argon could always use more sectors.
Thanks for this, I could not figure out why two Argon Shipyards was in Ares.

This mod is really great with the Terran Revitalization project! I'm one of the players who isn't big on LU, So this mod is right up my street! It has definitely brought a sense of mystery to the universe back that I have not felt since playing X2! Kudos to the mod author, I highly doubt it now but I would love to see even more sectors!

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alexalsp
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by alexalsp » Thu, 14. Sep 23, 21:33

Bounce - The mod does not generate anything at all, neither ships nor stations. This mod only prevents collisions and nothing more.

Terran Patriot
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM

Post by Terran Patriot » Sun, 17. Sep 23, 23:45

alexalsp wrote:
Thu, 14. Sep 23, 21:33
Bounce - The mod does not generate anything at all, neither ships nor stations. This mod only prevents collisions and nothing more.
I don't know what to say. I removed all of the bounce files and the federal argon shipyards disappeared and were replaced with Terran silicone mines.

I also installed this mod afterward with tcplots to see if it worked, and it did! I installed this mod after the tc plots mod and checked the universe and everything appears to be correct. It does give the player a back door into Aldrin 2 however. I have not progressed to the Aldrin plot yet, but once I do I will be sure to report back.

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