[SCR][MD][TC][AP] LIFE-V0.95b (update: 06-May-2014)

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Anubitus
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Post by Anubitus » Sun, 17. Aug 14, 14:04

hey,

i love the idea of this mod.. question tho, since it was based on the GNS system from the XTC mod team, i was wondering if it was compatible with XTC..

i have a heavly modded XTC install atm..

i have noticed that both the 9500-L044.xml and the conversations.xml are both present with both mods and have a different size.. i have also noticed that both files have different entries for the same text-ID's, so my guess is that they are not compatible and to make them so it would require more then just a merge..

could you make a compatible version..? or if you tell me how to do it, i can do it for you when i have the time..

i am guessing that i would have to renumber some text-ID's and change the numbers in the scripts or something, but wich scripts to change and how to change them is hard for me, i am not a scripter..

i have installed the mod on top of my XTC install whitout the 9500-L044.xml and conversations.xml files and it seems to work fine, with the obvious text file errors ofc (the menu is not usable due to them).. this is very cool indeed..

greetings

AnU

EDIT 22/08/2014: I guess they are not realy compattible.. every now and then the whole sector just vaporises.. just like that with no warning.. :p looking into the circomstances now, as to what might be causing this.. :) i will let you know when i find something out..

PDouma39
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Post by PDouma39 » Thu, 4. Sep 14, 15:32

@ Shush Just wondering how things are going, are you still working on this mod?
Last week I took the time to try out the Ency-mod, with LIFE this works great too.

Greetings

P.Douma
Awareness in life is rewarded by many

LeonardDeVir
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Post by LeonardDeVir » Mon, 8. Sep 14, 04:43

Dear OP or another helpful soul;

Im one of the rare persons who use the XRM version of the "TC plots in AP" mod (despite people saying otherwise, it works totally fine so far). Unfortunately, Im toasted with the conversations.xml, I have no idea what parts I should copypasta from the XRM and TCAP xml files.

May I ask if someone with knowledge would be so kind to create a compatibility patch for me, if it isnt too much work? Id be eternally grateful :)

PDouma39
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Post by PDouma39 » Mon, 8. Sep 14, 10:17

My best quess is you could copy and paste the TC-AP one(the one from the t-files of LIFE) to the t-files section of the game you are using for XRM and TC-AP, and rename that one to conversations(.xml).
To be sure before doing that reserve a copy of the original conversations.xml allready in your game, if one exist allready.
Then try it out and see if you still can com some missions npc's.
This is just a try-out, because there is only a xrm conversations.xml and a tc-ap conversations.xml, not of both. A combination of those should indeed be made if possible, therefore I suggested my best guess the one for TC-AP.

Hope this works for you.
Awareness in life is rewarded by many

LeonardDeVir
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Post by LeonardDeVir » Mon, 8. Sep 14, 17:27

Thanks :)

I compared the TC-AP and the XRM xmls and noticed thet the TC-AP one is much bigger (which makes sense).

I guess the only thing I need to do is copypasta altered/new lines from XRM.xml to TC-AP.xml, therefore creating a merged xml variant. Problem is, those files have thousands of lines of text and there are very minor format edits, so Im completely lost where to search, even comparing the files would take ages. And I have no idea if this actually works or if I need to place specific lines in exact order.

I wish there was a function to compare text in Notepad+ :/

Ill try your advice, thanks. But I fear Ill lose the XRM edits.

Edit: I have an idea. Shusch brilliantly provided a blankt xml which can be inserted in any conversation.xml. I just realised that I already have an conversation.xml with both merged TC-AP and XRM stuff, otherwise nothing would work as I use both mods!

Ill try to use the text from insert.xml to create a "TC-plots-in-AP+XRM+LIFE-converation.xml" (nicknamed Frankie, the roughly sewn together monster xml) and report back if it works. If I dont report back, call the MiB, something bad happened.

LeonardDeVir
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Post by LeonardDeVir » Mon, 8. Sep 14, 21:38

Update: Works like a charm so far. No crashes, no weirdness, no corrupted text passages. NPCs banter, News Network fully functional. Ill test it thoroughly and report back when Im deep into my current game.

Notes: Im playing AP, and Im running Complex Cleaner, XRM, IEX, TC plots in AP (+ patches for it to work with XRM and IEX) as fake patches, bonus pack and a few famous mods from here as spk (Yaki Armada, Pirate guild, ADS, Menagerie, Mobile Mining, Marine Repairs, selected TRP mods,...)

Utsuho Reiuji
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Post by Utsuho Reiuji » Sun, 28. Sep 14, 20:19

hi, maybe someone can help me a bit?
I installed this mod and really like it so far, but I'm having 2 issues:

- everytime I load my game, the G.o.D. message mentioning LIFE appears
- disabling subtitles in the News options of LIFE only disables the names for npcs.., but subtitles still appear, even if I disable them in my audio settings

I'm running albion prelude with XRM, CODEA, MARS and complex cleaner.
When installing this, I had to use the manual installation (linux) and picked the conversaions_xrm.xml file and renamed it to conversations.xml.
Oh, and I installed this mod on my running game.

Utsuho Reiuji
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Post by Utsuho Reiuji » Sun, 28. Sep 14, 21:52

Utsuho Reiuji wrote:-snip-
ok, for some reason, disabling subtitles worked after loading my game, the G.o.D. message however still appears :(

PDouma39
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Post by PDouma39 » Sat, 25. Oct 14, 04:25

The op seems to be busy for a long while, hope you, Shush, will be back with us soon, greetings Piotr, a.k.a. PDouma39, looking forward for some news concerning your wonderful mod
Awareness in life is rewarded by many

Grid
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Post by Grid » Wed, 12. Nov 14, 21:57

is this compatible with improved races

Shush
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Post by Shush » Fri, 12. Dec 14, 09:16

Hey guys,

My health deteriorated even more over the last six months, so I spent a lot of time on my back :/ I'm doing ok now, but I am still planning on taking it easy.

With respect to LIFE I plan on still updating it, (just not as frequently as I was), and I'll let you know what my plans are soon'ish.

I'll answer the rest of the questions that I have missed in this thread over the next few days.
Grid wrote:is this compatible with improved races
I am fairly certain it is, I seem to remember that more than one of LIFE's users had it running in conjunction with IR. If you are unable to find the information within this thread, then running the two together yourself should answer your question fairly quickly.

Viliae
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Post by Viliae » Fri, 12. Dec 14, 12:53

Hello

I wish you good health (it's one of the most important things in our lives). I hope your idea about better flight performance didn't die in the meantime of your absence.

Good luck to you and take care (don't forget to eat healthy and taking exercises :D ).

Nicoman35
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Post by Nicoman35 » Sun, 14. Dec 14, 12:21

Shush wrote:Hey guys,

My health deteriorated even more over the last six months, so I spent a lot of time on my back :/ I'm doing ok now, but I am still planning on taking it easy.

With respect to LIFE I plan on still updating it, (just not as frequently as I was), and I'll let you know what my plans are soon'ish.
:( Sorry to hear. Best wishes to you. I hope you fully resrore. No stress, just game a bit as you like to :).

My own back had to be cut open and repaired on the OP due to herniated disc..... I think I am sitting too much and make too less sports.... X3 is one of the reasons for too much sitting.

theknapps
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Post by theknapps » Tue, 16. Dec 14, 17:59

All the best to you Shush. Life continues to be the one consistant addon I keep in my different games of AP - so thanks for your hard word and perseverence with this mod. And if you decide to do more to Life then many of us will be waiting eagerly.

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Informer
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Post by Informer » Thu, 18. Dec 14, 10:52

Good to hear from you Shush, and take it easy m8. Also very nice to hear you keep updating Live. It is a great mod, and thanks for all the work.
Information is power. But like all power, there are those who want to keep it for themselves (Aaron Swartz you will live forever)

wanderer
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Post by wanderer » Thu, 8. Jan 15, 12:34

A question regarding some scripts:

plugin.LIFE.explosion.damage
plugin.LIFE.sort.numeric.array
plugin.LIFE.speaktext.bailed

in the new 0.95b they are not there anymore. So I assume they are gone and not needed anymore?

I'm using ToTT and I am now updating LIFE. So I found theses scripts missing in the zip-package.

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CNR4806
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Post by CNR4806 » Mon, 12. Jan 15, 12:11

Grid wrote:is this compatible with improved races
A bit late but I'd like to share my personal experiene.

Yes, they are compatible, if you don't mind the little detail where LIFE's news system, especially the war news, simply isn't equipped to track and deal with sector sovereignty changes.

For an example, if you attack an Argon sector and obliterating everything before claiming it for the Terran, and turns on LIFE's news after you do all that, it will report the battle and destruction as if the sector had been Terran all along.

PDouma39
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Post by PDouma39 » Tue, 13. Jan 15, 01:41

Hey Shush, well after being offline quite a bit I red your post from one month ago, sorry to hear, hope you're feeling better these days, hope you will continue with this wonderfull mod of yours whenever you will or can, greetings,

Piotr

Elsin
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Post by Elsin » Fri, 13. Feb 15, 18:05

Hallo.
I have a few questions abaut this nice mod.

1-Can Life be installed mid game or new start is required?
2-Is normal i weit for news page 5-6 seconds? Game freazes for this time
2-It works with Codea IR 2.0 and XRM all together?

Thank you very much.

I wish you back to Health mate ,all the best/bows

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Informer
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Post by Informer » Sat, 14. Feb 15, 00:15

Elsin wrote:Hallo.
I have a few questions abaut this nice mod.

1-Can Life be installed mid game or new start is required?
2-Is normal i weit for news page 5-6 seconds? Game freazes for this time
2-It works with Codea IR 2.0 and XRM all together?

Thank you very much.

I wish you back to Health mate ,all the best/bows
Hello,
1) I think you can install it in a mid game, but I am not 100% sure.
2) Yes, with my game takes also 5 a 6 sec.
3) I know for sure it works with Codea, and XRM, IR 2.0 I am not sure.
Information is power. But like all power, there are those who want to keep it for themselves (Aaron Swartz you will live forever)

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