Question - Is there a performance cost to playing with an activated script editor?

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FriendlyFirePhoenix
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Question - Is there a performance cost to playing with an activated script editor?

Post by FriendlyFirePhoenix » Fri, 29. Jul 22, 07:00

I've been getting back into the venerable X3 through the LxXRM mod and have been adding a few scripts and changing things here and there. At the same time I want to keep as many frames as this creaky old engine will let me have.

Hence the question - Is there a performance cost to playing with an activated script editor? Or would this have to be something I investigate myself...
I made a couple of X3 mods | Colour By Race | True Relations

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X2-Illuminatus
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Re: Question - Is there a performance cost to playing with an activated script editor?

Post by X2-Illuminatus » Fri, 29. Jul 22, 09:15

FriendlyFirePhoenix wrote:
Fri, 29. Jul 22, 07:00
Is there a performance cost to playing with an activated script editor?
No, there isn't.
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FriendlyFirePhoenix
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Joined: Tue, 14. Feb 17, 10:06
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Re: Question - Is there a performance cost to playing with an activated script editor?

Post by FriendlyFirePhoenix » Fri, 29. Jul 22, 12:27

X2-Illuminatus wrote:
Fri, 29. Jul 22, 09:15
No, there isn't.
Thanks!
I made a couple of X3 mods | Colour By Race | True Relations

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