I've updated the mod. I've not been able to test the protection from destruction feature because my other mod, Alternatives To Death, was active. And it ran through its death process - preventing Accessibility Features from running its protection from destruction code. So let me know your experiences with it.
Accessibility features (
https://www.nexusmods.com/x4foundations/mods/748)
by kuertee
Updates:
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v1.0.7, 3 Sep 2021:
- New feature: Let your AI pilot take the ship's controls. Take the ship's controls from your AI pilot.
- New feature: Your AI pilot will obey your autopilot, dock and undock commands.
- New feature: You can order your AI pilot to attack any objects in space.
- New feature: Your current ship is protected from destruction. If it's hull is damaged to 1%, it will be teleported (i.e. respawned) at the last station it docked.
- New feature: The NPC's faction allegiance and title and/or occupation are now listed with their name.
- New feature: The faction owner of the sector is now listed.
- New feature: Object hull percentage is listed.
- Returned feature: Target And Turn To Face X on the Interact Menu.
- Bug-fix: The autopilot to sectors now send you to the nearest friendly station in the sector's center. This prevents the ship from getting stuck on superhighways.
- Bug-fix: The correct NPC data is now shown when you talk to an NPC.
oasis1701 wrote: ↑Thu, 2. Sep 21, 19:02...IT's a fast flight transport mission, i got it from a signal leak. when I accepted it, my mission target is set to a large ship maintenance bay. I can't dock with it, or fly inside is using the spacesuit, so I'm not sure where this npc is hiding. i tried the equipment dock, the nearest station to the bay, but she wasn't there as well....
Its easy to lose the actual mission target because setting any object as the autopilot target will set that as the mission target.
BUT the objects listed in the Mission Targets group in the Points Of Interests List are always the actual mission targets. When navigating the galaxy for mission completions, always use the objects in this list.
To get the mission targets list, re-activate the mission from the Ongoing Missions list.
EDIT: also, your docking target may not have the correct docking bay size for your ship. It's best to always use a small-sized ship for taxi missions. Transferring the passenger between ships is a bit problematic. I don't know if Egosoft has allowed that. In older versions of the game, it was impossible to transfer passengers.
EDIT 2: Or take taxi missions only to other stations.
EDIT 3: I've re-read your previous post properly and realise that you've not even spoken to the passenger yet. Reactivate the mission. And the NPC will be listed in the Points Of Interests > Mission Targets list. Talk to them, select your ship, then wait for them to board your ship. They'll let you know when this happens. You can then board your ship and taxi them to their destination.