You either have a mod conflict (another mod installed that alters tships), or the game can't see xrm part 2 for some reason.Rickjames125 wrote:Im having only one issue with this, I installed everything and carefully followed the instructions but I cant seem to find any of cadius's ships. I even tried seeing i they would appear in cycrows cheat mod to spawn but its all the vanilla ships, Any suggestions?
[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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How do you mean the bounty check isn't showing all races? Looks like it is to me...paulwheeler wrote:Something is definitely not right there as the bounty check is not showing all the races.quadfour wrote:I've re-installed everything, and made sure XRM & bounty system is enabled. Some screenshots showing the issue.paulwheeler wrote:Double check that you copied all the scripts from part 2. Also ensure both xrm al plugins are switched on (bounty and core) in your artificial life settings.quadfour wrote:I seem to be having difficulty with the race military intel network system.
No matter what, nothing is ever reported for any race, even when I'm in an argon sector staring down the barrel of a 'G' which has a '$' next to it's name.
Any suggestions on how I can fix? Running 1.18, TC.
If still no joy, let me know exactly what you're seeing when you launch the Intel networks - a screenshot would be useful.
http://postimage.org/image/c5r33vpqt/
http://postimage.org/image/iev8zqd7j/
http://postimage.org/image/8n874uzoh/
Those shots show that the bounty query system thingo works fine, but shows nothing listed under the military intel network for it. Same for current conflicts, none are mentioned.
I should mention, it seems the interface is at least working fully.
I definitely think you have missed out a script or two.
Try this course of action:
Turn off the al bounty plugin. Save the game. Quit. Reinstall part 2 including all scripts. Load your save a reactivate the plugin. This should clear all existing bounties and restart the system.
BTW - are you running AP or TC?
I've now loaded the save, disabled AL Bounty plugin, saved and quit. Then I've re-installed all scripts. Loaded the save & re-enabled the plugin.
It's all identical. No race reports any activity. The ship bounty check is working, but the bounty list for each race doesn't list any.
I'm running TC btw.
Would you like my save?
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paulwheeler wrote:Your bounty check is only showing argon, boron and split ratings. It should show ratings for paranid, teladi and terran as well.
I think it is just because he is playing TC and windows are smaller in there so maybe he just needs to scroll down to see the rest of the ratings? (there is the scrolling thingy (sorry for vague language - forgot what the "scrolling thingy" is called properly) on the left of the window there)
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Yup, that's right. If I bother to scroll, it shows all the races.Jumee wrote:paulwheeler wrote:Your bounty check is only showing argon, boron and split ratings. It should show ratings for paranid, teladi and terran as well.
I think it is just because he is playing TC and windows are smaller in there so maybe he just needs to scroll down to see the rest of the ratings? (there is the scrolling thingy (sorry for vague language - forgot what the "scrolling thingy" is called properly) on the left of the window there)
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Good point - id forgotten TC was like that...quadfour wrote:Yup, that's right. If I bother to scroll, it shows all the races.Jumee wrote:paulwheeler wrote:Your bounty check is only showing argon, boron and split ratings. It should show ratings for paranid, teladi and terran as well.
I think it is just because he is playing TC and windows are smaller in there so maybe he just needs to scroll down to see the rest of the ratings? (there is the scrolling thingy (sorry for vague language - forgot what the "scrolling thingy" is called properly) on the left of the window there)
Is anyone else having trouble with the bounty system in TC? It may be a TC specific issue.
Edit - I'm thinking it might be that the custom menu group SE commands I used to display the bounties are AP only, so the display scripts don't function in TC... The bounty system works, you may just not be able to view the full list. I'm not sure, I've not fired up TC for a while. Ill have to check and maybe rethink the display system...
Last edited by paulwheeler on Sun, 4. Mar 12, 23:14, edited 1 time in total.
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you can find 1 fighter 1 scout and 1 corvette (corvette is definitely only 1 not sure about other ship classes (fighter and scout)) and claim them, except for that there is no way to acquire their ships (except for the bailing script but not everyone wants to use that)Smart_Bomb wrote:Last question then I'm buying AB and sold on using this mod until rebirth comes out.
Did Kha'ak get any improvements and can I cap or board their ships?
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I couldn't find the installation walk through at first but I found it now and did everything it asked.
the problem I'm having using X-universe plugin manager lite, I add the decoratory: C:> program files>steam > steamapps > common > x3 terran conflict > x3AB (application) and when I click run, its still opens up TC start screen
the problem I'm having using X-universe plugin manager lite, I add the decoratory: C:> program files>steam > steamapps > common > x3 terran conflict > x3AB (application) and when I click run, its still opens up TC start screen

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you beed to choose AP there is something like "current directory" dropdown menu at the top of the window click on it and choose Albion PreludeSmart_Bomb wrote:I couldn't find the installation walk through at first but I found it now and did everything it asked.
the problem I'm having using X-universe plugin manager lite, I add the decoratory: C:> program files>steam > steamapps > common > x3 terran conflict > x3AB (application) and when I click run, its still opens up TC start screen
EDIT: has anyone bought Taipan? the description in encyclopedia says that it can dock 1 m6/m8 but it actually cant do that?
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my rank of the worst possible situation while cruising in my personal M2 :
1. missile boats at close range while being busy with other opponents
2. surrounded by 2 or more capitals with good number of anti capital weapons
3. sniped by gauss guns!
4. 1 vs 1 with khaak advanced destroyer
#3 is the most surprising to me, I didn't think gauss guns would be so lethal, I mean statistically it's impressive but facing them actually another level of amazement, opposing a pteranodon with all it's 12 front side gauss guns from outside the range of your own anti capital guns = you'd better be running away, I don't think missiles would work well to...
anybody here have strategy to deal with that kind of situation in your own big and slow ship? without bringing your own 2nd or more capitals that is...
1. missile boats at close range while being busy with other opponents
2. surrounded by 2 or more capitals with good number of anti capital weapons
3. sniped by gauss guns!
4. 1 vs 1 with khaak advanced destroyer
#3 is the most surprising to me, I didn't think gauss guns would be so lethal, I mean statistically it's impressive but facing them actually another level of amazement, opposing a pteranodon with all it's 12 front side gauss guns from outside the range of your own anti capital guns = you'd better be running away, I don't think missiles would work well to...
anybody here have strategy to deal with that kind of situation in your own big and slow ship? without bringing your own 2nd or more capitals that is...