Folker wrote: ↑Fri, 8. Aug 25, 14:35
Eager to see what you will come up with

When you have some playable state we can seek for testers here, balance is everything with these ship mods.
ziplock815 wrote: ↑Thu, 7. Aug 25, 23:10
btw I think I've found what causes stucking to pilot seat problem - it's the REM Slipstream mod. I'll continue checking, but 2 hours in game without the mod and still no stucking.
Edit: started to see flickering red triangles on planets...maybe it's beta

don't remember seeing them in older versions...
That issue should be resolved in latest version of Slipstream mod where I removed most of the scripts (if not all, I don't remember...)
The flickering reds started on my game after I upgraded to an RX 7800 XT...go figure

I tested all single materials used and never solved. I think it has to do with how I exported/changed/imported the models using Blender/DAE, some corruption happens. Btw there where other visual glitches, namely the normal maps of planet causing strips of colors, I solved that in latest STARS (patch for XRSGE).
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I've updated the Reshade settings in STARS mod misc tab. Added the Experimental2 settings which, to my eyes, work very good with TAA or MSAA 2X/4X (I can finally use these with the new gf card). I largely prefer MSAA 2 (or 4 is the fps allow it) for how the details of backgrounds are retained, while TAA is too blurry.
BTW,
anyone testing XRSGE with 8.0 beta? I've no time to participate to the beta, again
