Falcrack wrote:So I am relatively new to XRM, and I was wondering what are some recommendations for a good money making factory/factory complex?
"Secondary resources"!
At least for non-military commerce.
In the XRM universe, at least in my TC game, local sectors have plenty of "Primary resource" suppliers but every few, if any, "secondary resource" suppliers close by.
Many 'vanilla' guides tell us Delexian Wheat is pure GOLD in the Argon Core sectors. In XRM the Argon sectors are crawling with Wheat Farms.
But...there's no local suppliers of Stott Spice for Cahoona Bakeries.
Nor Plankton sources for Cattle Ranches..stay away from the Scruffin Fruit. Doesn't seem to sell very well. I'll get into that a little further down.
I build my complexes to be either totally self-sufficient or build my own Power complex to supply my complexes only, (no selling) in the same sector. I also don't "sell" wares personally by using my own ships. I have them come to me. I only use my own TS's to move e-cells from my Power complexes to my Resources complexes.
The "second" listed secondary resources, like Scruffin Fruit for Cattle Ranges, don't seem to sell very well in the long run.
Several times, in a number of games, I've build a Plankton/Scruffin complex. Two or three 'L' sized factories of each, supplied e-cells from my own Power complex.
The Plankton sells like crazy and continuously. I can't make it fast enough. But the Scruffin Fruit will sell in the beginning...then slow to a trickle, then pretty much stops selling at all. I've "saved" these complexes by adding a Masson Mill or two to 'use' the Scruffin and produce a product that sells better.
I don't know why Scruffin doesn't sell but I "think" (and here's where I start getting into trouble) it's because it's listed as the 2nd secondary resource where Plankton is listed 1st. Maybe the game puts a higher priority on items in the order they are listed.
Could be that Plankton gets used at a higher rate then the Scruffin--needing faster re-supply...? I don't know why. Just my experience to date.
Stott Spice is the only 'secondary' resource listed for Cahoona Bakeries and I can't keep this "on the shelves" either. Sells faster then I can make it (actually faster then I can supply with e-cells).
Teladianium seems to sell just about ANYWHERE (when there isn't a foundry within 2 sectors)!
A Silicon mine in the Ore Belt sector does really well too.
To cut this short, I've racked in billions (!!!) just selling secondary resources.
Oh, and just to add...another way to "build" a complex and "make" money---
Download
Gazz' RoF (Ring of Fire) script. It's compatible with XRM TC and AP.
Then build a Laser Tower and Microchip complex.
Use this script to "blockade" the Gates of neighboring sectors that the Xenon use a lot.
Example: I "blockade" (TC map) Twisted Skies, Family Zyarth, and Grand Exchange. This effectively cuts-off Xenon sector 598! The destruction the Xenon do in Zyarth's Dominion just adds to the bounty pay-out.
Get the Law Enforcement License from all the races so you can collect the bounties, along with the "regular" cash for taking out Xenon ships.
RoF:
http://forum.egosoft.com/viewtopic.php?t=221915
--I know how you can make this Mod play like vanilla..
--Play vanilla!