[MOD] Immersive environments 1.1 [09-11-2011]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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connary
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Post by connary »

Thanks¡¡

Please Creidiki make all the corrections/improvements needed, in any case i will repost the final versions to a final check.

I need to tease the loadsceens cause im feel insecure with the english expressions and the grammar. Any help will be welcome. In the meantime im working on better backgrounds.

A revisitation of my deep red background, less intrusive, not so contrasted. This sectors have less general luminance. Im also cleaned some blurry stars.

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Requiemfang
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Post by Requiemfang »

Neat, I actually flew to that sector once... watched the pirates pop out of nowhere with several m7's, m2's and a heck of a lot of fighters and a few m6's. Local military was duking it out heavily with them it was an awesome sight to behold :D
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e1team
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Post by e1team »

"Unauthorized" * :fg:
Last edited by e1team on Wed, 26. May 10, 18:29, edited 1 time in total.
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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Freya Nocturne's Sigantures
Unserene
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Post by Unserene »

connary wrote: [ external image ]
Shouldn't that read Not Authorized?

Dammit beaten. :P
It's a TURRET, not a "turrent". Learn to spell.
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Moonrat
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Post by Moonrat »

Or even "Not Authorised" ... ;-)

Depends tho' on what you're trying to convey to the player?

Transmission jammed/blocked?
connary
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Post by connary »

Lol, which version its better?
Not authorised
Not authorized
Unauthorized
Illegal
Hostile

This statement try to establish the illegality of this ship. Dont have any authorization to stay in this sector or any sector.
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Moonrat
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Post by Moonrat »

Sounds as if it could be something like...?

Unauthorised presence
Hostile detected
Identification unknown
Threat Level High
Warning: Hostile
Clearance rejected
Permission Denied
Access Denied
Sector entry refused/denied
No Authorisation
Access Violation
Sector Violation
Hostile Incursion
Illegal Incursion
creidiki
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Post by creidiki »

The one with a 'z', at any rate :)
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connary
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Post by connary »

New background: Red reef (NGC 6334: The Cat's Paw Nebula)
The original its green with little touches of red.

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Russian Ranger
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Post by Russian Ranger »

Success! I managed to merge both DDTC and immersive together! For now at least, but I'm so happy to see the red illumination in mars and heretics end. It makes my day like no other. This is a SPECTACULAR mod, to say the least, keep up the outstanding work. 8)
connary
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Post by connary »

Thanks Russian, I am glad that you have been able to make work both mods together.

At least¡¡, i got a supercluster background i like:

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e1team
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Post by e1team »

Super! :)
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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Sorkvild
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Post by Sorkvild »

Hi connary, will you be resizing the Sun in SOL ? In sectors from Jupiter and beyong, the Sun is too huge! I launched excellent astro program called Celestia ( http://www.shatters.net/celestia/ ) to see how our sun looks from Jupiter ... and it is small, because of huge distance.
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Russian Ranger
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Post by Russian Ranger »

I'm glad I got it working too. I had to replace the x3 universe map to get the glows to work. One thing I noticed though...in cloudbase southwest and ringo moon I saw something like a halo/planet ring without the planet. Does anyone else see it? Or just me? Its when you look west.
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Post by Nanook »

chobit-389 wrote:
Makita wrote:
chobit-389 wrote:Terran Sectors seem kinda too yellow to me, maybe you should try a more milky way feel?
I think it's 110% better then vanilla, and on another note i feel like i'm playing a new game. Well done Connary :) Keep it up !

Makita
Very true, but still throws me off when i play it then look outside at night
Gotta agree with chobit. It's fine for the rest of the X-Universe to be of a fantastical nature, but the Terran sectors should feel familiar to us when we enter them. That to me is the whole draw of being there. It makes a connection to the here and now. The Terran sectors in this mod just feel drab and dull with that beige background. I really like all the other changes, but I won't be installing this mod in my game because of the Terran sectors. Sorry. :(
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Locksley
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Post by Locksley »

Nanook wrote: Gotta agree with chobit. It's fine for the rest of the X-Universe to be of a fantastical nature, but the Terran sectors should feel familiar to us when we enter them. That to me is the whole draw of being there. It makes a connection to the here and now. The Terran sectors in this mod just feel drab and dull with that beige background. I really like all the other changes, but I won't be installing this mod in my game because of the Terran sectors. Sorry. :(
Well, you could edit the background for those sectors back to normal. As you don't need to start a new game (or use the savegame converter) to get other backgrounds - hell, I'll do it for you if you want!

Just got back here from an other forum where there was less leeway to a carefree joyful attitude, so I feel magnanimous :wink:
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Russian Ranger
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Post by Russian Ranger »

Okay, so I hit a snag with the ddtc merge. Apparently the shipyards and terran sector x was in the xuniverse map I replaced. So I've got to find the code for that and integrate it into yours. And just when I thought I finally got it! Darn! Lol.
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Moonrat
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Post by Moonrat »

Well, you could edit the background for those sectors back to normal. As you don't need to start a new game (or use the savegame converter) to get other backgrounds - hell, I'll do it for you if you want!


Exactly what I was thinking. The only "problem", which is probably not the correct word, is that I think that splendid connery chap has been moving suns about in his God like magnificance. It's not just the backgrounds that have changed? But you're right, it wouldn't take too much effort to replace the Terran Sectors with their old backgrounds & lighting, and the good old yellow sun (at the right size).

Just downloaded that Celestia program, it's brill...
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Familiar
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Post by Familiar »

The only "problem", which is probably not the correct word, is that I think that splendid connery chap has been moving suns about in his God like magnificance.
If you like connary work, use it. If not, just don't :)
Of cause you're free to edit it in your game as you want. But vanilla solar system is not the best, there are mods with reworked versions.

I do like. He did great job with illumination and background. I like new Home of Light for example. As for Terran sectors, I'm prefer to live in Comonwealth :)
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Moonrat
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Post by Moonrat »

If you like connary work, use it. If not, just don't
Exactly, I personally think this mod. has the best improved overall visual feel of any I've seen so far... ;-)

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