Teladidrone wrote:Not liking that all ships and weapons are easily buyable.
Rarer ships should have to be boarded (and take the huge rep dive that AP has introduced) and then rebuild by yourself if you want more of them.
But unfortunately XRM is apparently going down the same route that X-Tended has taken - everything is for sale in almost unlimited quantities (these "PAR" shipyards fall into the same category here).
This takes away a huge part (setting up logistics/own factories/complexes) of the game and kills long time motivation pretty fast.
thats EXACTLY what im trying to say, it kills the need to have to build your own production facilities to get what you want easier.....
i mean, whats the point putting EVERYTHING for sale in a single station?
i mean if you wanna go down that road, why not just let us buy every ship from 1 shipyard?
i dont wanna bother boarding Xenon ships, its to haaard......
lets have a ship dealer that sells Xenon ships, and kha'ak ships too, cause its too haaaard to capture them.....
is that the next step?
Lazy Gamers is one of the main people responsible of all the great games getting Dumbed down these days.
dont ruin a good mod paul.... this mod is about rebalancing is it not?
a good game is a game that makes a challange, sure weapons dealer is a good idea, but dont make them sell EVERYTHING at HUGE quantities... make it reasonable like diffrent weapons dealer deals in diffrent weapons from diffrent areas. so the game is still a challange, and still gives the player a Purpose to have to resort to manufacturing his own weapons to arm his own fleet.
And thats what makes X a great game...
dont just tell people like me to "pretend its not there then" becuase it is there and i know its there and i cant just ignore it...