Strongarms weapon dealer. The one with huge stock and all laser & missiles. I just wanted to say they stay in one sector for too longpaulwheeler wrote:Only the hidden xl weapon dealer jumps in xrm.
[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
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Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
We want the Boron back!
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there are many weapons dealerers in xrm all of them but one stay in exactly the same position as they start so strong arms will probably be there infinitly.Sorkvild wrote:Strongarms weapon dealer. The one with huge stock and all laser & missiles. I just wanted to say they stay in one sector for too longpaulwheeler wrote:Only the hidden xl weapon dealer jumps in xrm.
MMBR update ...
As Paul sais and as i pointed out in my testing essay i wrote lol defence force responses are over powered with MMBR rearguard. I have now switched Rearguard off but when i was testing i went overboard and set the counter to 5000. hence why i got 10 m1/m2 jump in against the single Bragi lol
Im using MMBR becauee i want not just a terran argon conflict but i want the rest of the races to have active militaries! nothing like a universe wide war going on!

I used to list PC parts here, but "the best" will suffice!
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Someone mentioned ships from other games in XRM, I dont see problem with that as long as the famous ones stay out of it(star destroyers, trekkie-tubs, etc)
Who ever designed most of the new terran ships has played a lot of Homeworld and personaly id say thats one game that has lot to offer for this mod.
Who ever designed most of the new terran ships has played a lot of Homeworld and personaly id say thats one game that has lot to offer for this mod.
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In regards to the M/AM thing:
You're all starting to sound like hardcore WoW raiders arguing about which weapon has the best DPS to Speed ratio.
That's not good.
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I mean, does it matter? Really? Is it really worth fighting over? Just pick the one you like best and hold down the "fire" button until the enemy goes away.
You're all starting to sound like hardcore WoW raiders arguing about which weapon has the best DPS to Speed ratio.
That's not good.
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I mean, does it matter? Really? Is it really worth fighting over? Just pick the one you like best and hold down the "fire" button until the enemy goes away.
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As I was saying, no race has them, except teladi. You really want to give already cool and uber terran ships real M7 gun? Who would choose anything else, ever, to fly? If Terrans get it all should. It's "all or none" business. We'll exclude teladi, their ships are somewhat mediokrish. They have gauss C. because of that exactly.mr.WHO wrote:I wonder - if M/AML is frigate only - M6 grade weapon, and Terrans have two M6 grade weapons, then why not make M/AML a full frigate weapons (both compactibility and power wide) as Terrans lack proper M7 weapon for their wide range of frigates and cruisers.
I say make something wild and unexpected with it :) like ... long range bomb launcher. High damage, 10km range, low ROF low bullet speed :) Pepper form distance and pray :)
Alternatively; weed out aldrin guns (good idea, really) and introduce argon/boron and split/paranid version of M7 gun. no, wait, we are still one type short... damn.
Last edited by deca.death on Sat, 28. Jan 12, 15:14, edited 1 time in total.
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I think on this one we will have to agree to disagree for the sake of the forum...deca.death wrote: IBL is nerfed from vanilla. Now it's exactly mid way between capital guns (roughly 10k shield damage) and M6 guns (5k) with 7.5k. Teladi M7s use it too (yaki and pirates both). Weapon has nothing to do with PPC except lore or perhaps original intention of Ego. It's a weapon of it's own class.

No of course it hasn't but under AI control your Cyclops will be showing its ass as much if it were starring in a porn movie! Under Player control i agree that its probably top dog though for M7+, Interesting though the PSP although slower and with a lower rate does have a noticeably bigger punch than the Argon PPC.Enemy has no business in your aft. Cyclops can bring 3x4 PPCs on target, in worse case 2x4. That's twice then Kvasir. And PSP has worse ROF from all capital non beam weapons. Which is again a flaw, imho. Beam works better the bigger, slower and better armed/armored you are. Not an M7 gun.
I like the Ocelot, always have but you need to try the Agamemnon out more, AI vs AI between the too the Aggy will generally get the better of the Ocelot ....... just!Ocelot, no question there. Lateral ISRs work wonders on missiles and fighters, not to mention PALCs. Truly awesome ship, reminds me of old vanilla powerful M7s. It can take out even K with some good piloting, although in XRM frigates are not supposed to "clean entire sectors" as in vanilla and it's considerably more difficult killing ship from "upper" class then yours. Also has 9 main guns and energy to actually use them, unlike many M7+es.
Aggy has to use M6 PPG in spinal, and tri beam are somewhat "lighter" then other capital beams. but 8+8 of them actually should kick nicely, I have to test that ship more.
But yes, AI loves turrets, Kvasir is best mini warship out there. I just feel crippled shooting from my side whole the time
But don't fit the Tri Beam, the PSG is the weapon of choice for the Aggy (and all paranid cap ships) it does more shield and hull damage and is faster than say the PPC and has a huge bullet which will connect with most things.....its just a little short on range... brilliant weapon 2nd only to the Split anti cap gun! so PSG on front turret, PPG on main guns and the EDA on the other turrets doing anti-fighter role...its a tough little ship.
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That's a bit OTTmr.WHO wrote:Hey Mizuchi - a friendly advice - GTFO with those frequent pony images, there was a guy almost banned here for same pony spam. It's fun from time to time, but once you cross the line you start to irritate people.
Its his mod as much as Paul's, and he was just being friendly and telling us all to calm it.
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paulwheeler wrote: Regarding m/am:
It is intended as frigate only weapon.
Looking at damage per hit is not as useful as looking at damage per second or minute - that is how I have balanced the weapons. If you want a quick easy reference look at the mars data file as this states damage per second and is up to date.
Also, bullet speed is a big factor as is refire rates, especially as oos in AP now takes it all into account.
I know m/am is a favourite of many from vanilla, probably because there was no alternative and due to it being ammo based, it was very powerful. In the xrm it is just another gun.
Having said that, I will look at it again as I do remember having a dilemma of what to do with it as no other race has two medium weapons.
Be aware that I am limited by the game engine - you can't just keep adding weapons - we have 32 subtypes to play with - thats it, and xrm uses them all already.
(although I was thinking of removing the aldrin weapons which would free up one subtype)
Oh, and please keep weapon discussions calm... (I feel another beam argument disaster coming on...)

MAML was IMHO never a frigate weapon, remember back then why you added FPD in CMOD? yes! we wanted a terran frigate weapon! so honestly I'm at disbelieve if you as the creator of FPD say that MAML was/is a frigate weapon...
I gotta ask to you and anyone here the same question I asked before (because, it hasn't answered actually) : as it is currently in this XRM, disregarding the ware size and notoriety anomaly;
on what ship do you think it's worth mounting MAML now? on which turret/frontal gun?
against what do you think it's good at? are you sure there's no equal or even better alternative than using MAML for that situation?
please consider these questions thoroughly...
still I want to make this final point : just give corvettes MAML...


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No, he was almost banned for arguing, i remember clearly because it got cadius's thread locked and Freya came over and joined the XTL comunity right after.mr.WHO wrote:Hey Mizuchi - a friendly advice - GTFO with those frequent pony images, there was a guy almost banned here for same pony spam. It's fun from time to time, but once you cross the line you start to irritate people.
Mizuchi isnt breaking any rules, the image spesifications are well within the rules of size and resolution.
Last edited by Jack08 on Sat, 28. Jan 12, 15:40, edited 2 times in total.
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"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire
"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire
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Well see about that. As I said a little pony from time to time is fun and OK, but in the last post there is 3 Ponys and of his actuall post 10% is a message and 90% is giant pony image. It's easy to predict it's only a matter of time when he start ponyspam rampage.Jack08 wrote:No, he was almost banned for arguing, i remember clearly because it got cadius's thread locked and Freya came over and joined the XTL comunity right after.mr.WHO wrote:Hey Mizuchi - a friendly advice - GTFO with those frequent pony images, there was a guy almost banned here for same pony spam. It's fun from time to time, but once you cross the line you start to irritate people.
Mizuchi isnt breaking any rules, the image spesifications are well within the rules of size and resolution.
Better safe than sorry.
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as for how do we balance weapons stats...
I think
for in sector, it should be damage / hit / hit box size / speed
DPS is not good enough to measure how good a weapon is during IS... why? look at the flaks.... DPS wise they are not much better than EMPC, HEPT, ISR, GPE and etc... but... a big but here....
look at SSC... DPS wise it's not different than other flaks + PALC but damage/hit wise SSC is scary...no kidding, SSC damage/hit is almost as potent as anti M7 weapons... so when it hit, it hit with superior punch than other flaks so that it kills enemy fighters faster than other flaks...
why does that happen? I believe because of the factor I said before, damage / hit / hit box size / speed, well..., add "against enemy movement" factor there...
this is the same reason I said that EMR are useless to be used in capital ships turrets against fighters and missiles, because they tend to miss a lot despite of it high rate of fire and speed.... though, this is quite different when you use the EMR on frontal gun and you use the auto aim + boresight shooting mode...
the EMR damage / hit is so small that when it hit, it lack punch...
so for IS, IMO it's not just DPS...
I think
for in sector, it should be damage / hit / hit box size / speed

DPS is not good enough to measure how good a weapon is during IS... why? look at the flaks.... DPS wise they are not much better than EMPC, HEPT, ISR, GPE and etc... but... a big but here....
look at SSC... DPS wise it's not different than other flaks + PALC but damage/hit wise SSC is scary...no kidding, SSC damage/hit is almost as potent as anti M7 weapons... so when it hit, it hit with superior punch than other flaks so that it kills enemy fighters faster than other flaks...
why does that happen? I believe because of the factor I said before, damage / hit / hit box size / speed, well..., add "against enemy movement" factor there...
this is the same reason I said that EMR are useless to be used in capital ships turrets against fighters and missiles, because they tend to miss a lot despite of it high rate of fire and speed.... though, this is quite different when you use the EMR on frontal gun and you use the auto aim + boresight shooting mode...
the EMR damage / hit is so small that when it hit, it lack punch...
so for IS, IMO it's not just DPS...
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Well I think that ERM is very good turret weapon for M6 and smaller. Vidar Sentinel and Shamshir are more effective with EMR than with EMPC (that fail badly as turret weapon and it cost much), while anything lighter need something to fill the turrets for missile defence - again EMR is much more effective and cost effective, especially on fighters and freighters.this is the same reason I said that EMR are useless to be used in capital ships turrets against fighters and missiles, because they tend to miss a lot despite of it high rate of fire and speed.... though, this is quite different when you use the EMR on frontal gun and you use the auto aim + boresight shooting mode...
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That's not very nice, though I do remember you being blunt to the point of rudeness to more than a few times in both this thread and Cadius's old one. Kindly keep it to yourself, including your irrational pony irritation.mr.WHO wrote:Hey Mizuchi - a friendly advice - GTFO with those frequent pony images, there was a guy almost banned here for same pony spam. It's fun from time to time, but once you cross the line you start to irritate people.
As for the MAML issue, I would agree that the Terrans lack an M7 weapon. Not really my place to say, but it does make life harder at the fleet scale for Terrans until you grab a couple of M2's...
"If you’re not prepared to be wrong, you’ll never come up with anything original."
Sir Ken Robinson
Sir Ken Robinson
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yes... it's quite odd though, EMR works a bit better on smaller ships turrets... don't know why...mr.WHO wrote:Well I think that ERM is very good turret weapon for M6 and smaller. Vidar Sentinel and Shamshir are more effective with EMR than with EMPC (that fail badly as turret weapon and it cost much), while anything lighter need something to fill the turrets for missile defence - again EMR is much more effective and cost effective, especially on fighters and freighters.this is the same reason I said that EMR are useless to be used in capital ships turrets against fighters and missiles, because they tend to miss a lot despite of it high rate of fire and speed.... though, this is quite different when you use the EMR on frontal gun and you use the auto aim + boresight shooting mode...
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"People" in this case being you.mr.WHO wrote:Hey Mizuchi - a friendly advice - GTFO with those frequent pony images, there was a guy almost banned here for same pony spam. It's fun from time to time, but once you cross the line you start to irritate people.
Given the pace at which this thread moves along, and given that the Ponies have been a running joke with XRM since long before you jumped ship from Cadius's thread, I must respectfully decline your suggestion.
As for "the other guy", that was a case of "look! look! I can meme too!" As others have stated, the spammage there was a symptom of the real issue.
(Incidentally, for those who might be under the impression that I'm a "Brony", I'm totally not. I just like the meme. Klohunter actually started the joke going, way-back-when.) :3
Last edited by Mizuchi on Sat, 28. Jan 12, 16:43, edited 1 time in total.