Probe1 wrote:Oh it's out dated? I took some of that to heart already haha. Oh well I'm sure the broad strokes like megalodons having docking bays are still there. Thank you.
Now the install question above your post.. I'm still adding in compatible scripts atm and I want to get the actual mod right before I start the game :)
Well outadated, because all vettes and fighters gain 20% on speed (but at least it was uniformly), all vettes gain one shield, split weapons got buffed ...
Instalation, well read everything carefully, I don't have AP, just TC version, our last game CAT DAT files were 13. But yes, you should add both renamed files right "on top" of old ones, ie. if game files were 2.cat /2.DAt, you will add first (bigger) XRM file to 3.cat/3.dat and other (smaller) to 4.cat/4.dat
then all other mods you choose from recommended mods, in the same way.
EDIT, Oh patch? I'm not sure, you probably install XRM -after- patch (2, game, 3 patch, 4&5 xrm). Probably.