[SCRIPT] Advanced Jumpdrive V1.50 : Updated 11/03/2007
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Not sure if this is your new intended fuction, a side effect, or some problem with conflicting scripts.
Last night I updated this script using your script manager - update scripts fuction. It reports as 1.41.
So I enter the game and select energy free jump, then the sector and then it goes back normal view and get the countdown.
Then on jumping I find myself in the center of the sector. Luckly there was nothing there.
Can you confirm this?
Last night I updated this script using your script manager - update scripts fuction. It reports as 1.41.
So I enter the game and select energy free jump, then the sector and then it goes back normal view and get the countdown.
Then on jumping I find myself in the center of the sector. Luckly there was nothing there.
Can you confirm this?
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yeah thats intended.
there was a hcange in 2.01 which stoped you from selecting a gate without energy cells, some hardcodings were added to prevent this, so instead i had to change it to select a sector instead which causes the jumpdrive to jump to the center of the sector.
it works the same as the UT's jumpdrive now
there was a hcange in 2.01 which stoped you from selecting a gate without energy cells, some hardcodings were added to prevent this, so instead i had to change it to select a sector instead which causes the jumpdrive to jump to the center of the sector.
it works the same as the UT's jumpdrive now
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Got a quick question: Would it be possible to make an advanced jump scanner that works with the standard drive, i.e., you have to expend energy cells but can still jump anywhere into a sector (much like Xenon M1 and M2 are doing during XI missions)?Cycrow wrote:its handled by the game, if theres something in the way then you will jump to a safe place close to the center
That'd be very neat.

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im sure u could work that out urself if you wanted it 
just add a new command the script would be simple enough
just call the jump script, i cant rememeber the name without looking, but it should be obviously, then follow the jump command with fly to stations.
a simple 2 line script attached to a command

just add a new command the script would be simple enough
just call the jump script, i cant rememeber the name without looking, but it should be obviously, then follow the jump command with fly to stations.
a simple 2 line script attached to a command

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I've been using the advanced jumpdrive and the targetting scanner for a while, with modification that was mentioned on the first couple pages to allow jumping right next to a station (by adding a line of "return true" to one of those checkpos scripts). I can't, however, jump to a specific position within a sector that I am currently in. Such as jumping from one position to another in sector. Is there something else in the code I can modify to rectify this problem? Thanks again this excellent script.
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I tried to locate the script but I can't seem to make the right modification or find the right script. The "plugin.advjump.cmd.pos" seems to check for sector:
Code: Select all
$currectSector = [THIS] -> get sector
if $sector == $currentsector ...
= speak blablabla
return [FALSE]
end

Could you be bothered to look into it? Much appreciated.
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don't know, if this is already mentioned, but:
during the advanced jumpdrive countdown the SETA doesnt speed up the jump sequence, so you need to wait till "..90%...jumping" every time.
oh, and one more thing: i can't figure out, how to jump into the khaak sectors using the "energy free sector jump" command. after selecting this command i just get the universe map to select from, not the jump selection screen, which you get when using the normal jump hotkey
during the advanced jumpdrive countdown the SETA doesnt speed up the jump sequence, so you need to wait till "..90%...jumping" every time.
oh, and one more thing: i can't figure out, how to jump into the khaak sectors using the "energy free sector jump" command. after selecting this command i just get the universe map to select from, not the jump selection screen, which you get when using the normal jump hotkey
Last edited by JimJupiter on Fri, 9. Mar 07, 14:54, edited 2 times in total.