[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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dougeye
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Post by dougeye »

Couple of things peeps...

1) Is there a way to aquire jump beacons in XRM AP at the moment??

2) look at this for a randomly generated mission! :D

[ external image ]

I think its to do with the fact i have increased the cost of adv sats.
I used to list PC parts here, but "the best" will suffice!
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Erenar
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Post by Erenar »

lol Jeez, it would take more than 12 mins just to setup the logistics for that mission!
Lord Dakier
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Post by Lord Dakier »

12 minutes... I'd do that all day long!!
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mr.WHO
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Post by mr.WHO »

Lol, if there is even a ship or station that can fit 900k units of Majagit?

EDIT:
As for Mizuchi, I might overeacted a bit due to fact that most people with ponyspam syndrome are well...not normal and abuse the ponies. The fact that you posted an overall giant pony image (comparing to the rest of post) didn't helped too. Call me a ponynazi. However from now on I'll behave as I wouldn't like to end up beign more or less the thing I hate (aka irritating ass).
Peace.
Last edited by mr.WHO on Sat, 28. Jan 12, 17:34, edited 1 time in total.
nap_rz
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Post by nap_rz »

here's another insane mission : the argon wants you to patrol against xenon in... xenon sector :lol:

[ external image ]

since the mission have no time limit, I'll go back when I have a fleet full of the new USC M2+ :lol:
As for the MAML issue, I would agree that the Terrans lack an M7 weapon. Not really my place to say, but it does make life harder at the fleet scale for Terrans until you grab a couple of M2's...
then what is FPD to you? :roll: :?
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mr.WHO
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Post by mr.WHO »

Patrol a Xenon sector for 200k? hell no. If that's the Argon command then no wonder why they had to use terrorist tactic (aka Torus incident and later Terraformer invasion).
Probe1
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Post by Probe1 »

I've decided that I'm already getting bored on X3AP and I'm not letting the magic run out of the hour glass this quick. I've never played XRM. I never tried XTC before TC even!

I'm uninstalling and reinstalling on a fresh game. Good bye 11 in game days and good bye billions! Here I come XRM you better be worth all the arguing on the last few pages. I THINK that means it's a hell of a mod.

I hope. Here goes the download, 1 hour to go!
I looked but didn't see- is there a big pdf readme of all the changes and ship information somewhere to tide me over? :)
Teladidrone
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Post by Teladidrone »

dougeye wrote:Couple of things peeps...

1) Is there a way to aquire jump beacons in XRM AP at the moment??
RRF ships still carry them.
Seen (scanned) it couple of times already.
Could not successfully convince them to hand it over to me yet - blew up with its owner several time unfortunately. Or my fire blew them up, dunno for sure... :evil:
paulwheeler
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Post by paulwheeler »

I'm considering ways of making jump beacons available to purchase. I'm not 100% decided yet on exactly how...
Master of the Blade
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Post by Master of the Blade »

Is it me, or are mosquitoes detonating long before they reach the range they should? Mine are going off ~10km away when they should go further according to the encyclopaedia. Any chance of a lifetime boost, since I suspect it's a result of their acceleration period not being taken into account and it's very annoying when my missile defence system can't reliably hit incoming missiles until they're 6km away...
Allergic to work.

If at first you don't succeed, delegate the job to a minion.
Mizuchi
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Post by Mizuchi »

mr.WHO wrote:The fact that you posted an overall giant pony image (comparing to the rest of post) didn't helped too.
To be fair, I thought that one was a bit big myself.

I usually download them, resize them to around 300x300, and then re-upload them to imageshack.us before I post. (Or just make them myself.)

However, today I just direct-linked because I'm working from my phone. :|

I'm actually pretty amused at just how many ponified memes there are, and how many I can validly use as replies. :3
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joelR
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Post by joelR »

paulwheeler wrote:I'm considering ways of making jump beacons available to purchase. I'm not 100% decided yet on exactly how...
Look a luckies jump beacon script for ideas. I altered it so that the ware class is ST and the price is several million. The script also turns camera drone fabs into JB fabs.

PS: Is the advanced universe map really TC only or is that a typo? I was under the impression its the same map used i the regular XRM.
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Sorkvild
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Post by Sorkvild »

Today my little niece and I we watched three episodes of My Little Pony, the cartoon was quite funny though but three episodes n a row is little too much for me %)
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A5PECT
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Post by A5PECT »

paulwheeler wrote:I'm considering ways of making jump beacons available to purchase. I'm not 100% decided yet on exactly how...
Maybe for sale at XL weapons dealers?
Mizuchi wrote:(Incidentally, for those who might be under the impression that I'm a "Brony", I'm totally not. I just like the meme. Klohunter actually started the joke going, way-back-when.) :3
I know what I've done.

Besides, my ponies per post ratio is somewhat lower than a few other users.


...And I'm totally not watching an episode while typing this.

Or singing along to it.

Nope. There certainly isn't any of that going on over here.
Last edited by A5PECT on Sat, 28. Jan 12, 18:58, edited 4 times in total.
Admitting you have a problem is the first step in figuring out how to make it worse.
morikaane
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Post by morikaane »

paulwheeler wrote:I'm considering ways of making jump beacons available to purchase. I'm not 100% decided yet on exactly how...
Hmm... what about those research stations that sell wares?
Sorkvild wrote:Today my little niece and I we watched three episodes of My Little Pony, the cartoon was quite funny though but three episodes n a row is little too much for me %)
Hat off to you sir. I wouldn't last five minutes before wanting to slit my own wrists; and I actually like Anime (anyway, back to Legend of Galactic Heroes :)).
KloHunt3r wrote:Besides, my ponies per post ratio is somewhat lower than a few other users.
*points out the number of posts KloHunt3r has made, then points to his avatar* :P

(kidding... I couldn't resist being a nuisance ^.^)

M.
"The Universe is under no obligation to make sense to you." - Neil deGrasse Tyson
A5PECT
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Post by A5PECT »

morikaane wrote:*points out the number of posts KloHunt3r has made, then points to his avatar* :P
http://www.youtube.com/watch?v=4eNrgpVp70U
Admitting you have a problem is the first step in figuring out how to make it worse.
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Erenar
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Post by Erenar »

Regarding JBs, either the research stations as they are minimally populated or, like HQs, only at each races home planet shipyards.

And there's nowt wrong with a pony meme, just keeps things light and, sometimes, quite humourous.
morikaane
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Post by morikaane »

KloHunt3r wrote:
morikaane wrote:*points out the number of posts KloHunt3r has made, then points to his avatar* :P
http://www.youtube.com/watch?v=4eNrgpVp70U
No.

*hands KloHunt3r a chocolate chip cookie*

Here, perhaps this My Little Pony theme song will cheer you up a bit.

(kidding again -- seriously)

EDIT: I'll be good now, honest. :)

M.
"The Universe is under no obligation to make sense to you." - Neil deGrasse Tyson
Halconnen
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Post by Halconnen »

On that note, I can't help but constantly pick the Advanced Start just because of Dash in the portrait.

Darnit. :|

EDIT: Ha. It looks like Germany is now rickroll proof. That video is blocked in Germany due to GEMA issues. Snerk.
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mr.WHO
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Post by mr.WHO »

Looks like my rude post triggered even bigger pony/OT/link fest......

<Darth Vader style> Nooooooooooooooooo!
or better press the instant nooo buton here:
http://nooooooooooooooo.com/


Back on topic - Paul is it possible to make mines somehow detonate only when hostiles closing and ignoring friendly/neutral tragets?
Also command for AI ship (player owned, but NPC might be interesting too) to drop x-mines in designated area would be nice too.
Last edited by mr.WHO on Sat, 28. Jan 12, 19:20, edited 1 time in total.

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