First, let me say how much I appreciate XRM for TC. It truly is a spectacular mod, brings much needed 'life' to the game.paulwheeler wrote:As for the military intel network - I'm beginning to think its due to limitations in the TC script engine. It simply doesn't have the commands I've used to display the data as I wrote the scripts in AP.
I'll have to think about redesigning the interface to get it working fully in TC - it will spoil the look for AP users though if I do that...
The bounty system will work, and you can do bounty checks on specific ships. You just can't view the entire list of bounties from each race in TC.
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I really cannot stress enough that the improvements in AP are well worth the asking price. I would seriously recommend anyone running the XRM upgrade to AP. New XRM content is going to become more and more AP exclusive as there is more flexibility in the AP engine.
I'm beginning to come close to having to make that tough decision. Continuing development for both TC and AP is slowing down the rate of me putting out new content simply because I have to do everything twice (not to mention that is how mistakes are made - having two versions of every file can get very confusing). Also, the TC engine simply can't do some of the things the AP engine is capable of, which again is holding things back.
Maybe its time to put the TC version to bed and say all new content is going to be AP only...
Having said that, I'm stuck with TC (for now). While I'd love to go get AP and give it a whirl, I'm one of those pesky strange Linux users. I quite happily enjoy TC through WINE, and it works ( for a lack of a better word ), perfectly.
I understand how developing for two version would take it's toll... I'm sure the AP users don't want to see any delay in content. Perhaps something like a 'final' XRM for TC may be the way? As in a version with working Intel network & bounty display for the antiquated TC?
Just an idea.