dizzysoul wrote:paulwheeler wrote:
Sorry I should have mentioned it in the notes. The IC should not have been there in the first place. Beams are broken when fired manually by the player as they never stop firing. I've removed beams from all main guns.
Then I guess buying a Sturgeon with 12x Ion Cannons and manning the the front turret would be considered exploiting?

Not being able to pilot the ship while manning the turret can be considered a mitigating factor.
Especially for the Sturgeon, which has only one turret besides the frontal array. If you're firing the cannons you can't maneuver to dodge fire, and your ship doesn't have enough point defenses to put down a half-dead M3.
You can put the ship on autopilot and let the AI fly for you, but that means
you have to put the ship on autopilot let the AI fly for you.
I'd point more towards the Astraeus if you're looking for unbalanced beam mechanics. It has beam cannons in the left and right turrets, plenty of other guns for point defense, decent shielding, and the AI can actually fly it sort of effectively.
All that said, it's a hell of a lot of fun to put your Astraeus on autopilot, jump in the left or right turret, and start melting fighters all around.
Admitting you have a problem is the first step in figuring out how to make it worse.