While I can understand XRM being sluggish with all the action going on, I find it hard to believe it is having trouble with 4GB ram; I have a GB of tabs running in firefox alongside XRM+AP and it seems fine.Llama wrote:Related to the performance issues above:
I experienced quite a large slowdown after installing XRM. It seems to me like it would pause every time something new had to be loaded, especially in combat. I'd probably point the finger at my lack of RAM combined with all the additional effects/models flying around. It's a pity plain old CMOD isn't in development anymore, because thaty really helped.
Specs:
E8400 3.0 dual core
4gb ram
3870 oc
I'd love to do something about large-scale battle FPS but I think it is more to do with the engine limitations and less about what XRM is doing.
My frame rate hovers around 20 in object-heavy systems (though using low poly asteroids doesn't change anything), so I'm really CPU bound on my X2 550. It is sadly quite happy to dip into sub-10 frame rates in large battles on lowest view distance. I doubt there is anything I can do about this.
It's tempting to boot XRM on my i7 laptop but I suspect I will end up with the reverse situation, not quite enough graphics power! (r6770, runs BF3 on low/med reasonably)