I avoid capturing random ships anyway, just the ones I defeated, and my rates are pretty low, but the problem is that I would love to rise them. 90% of people (or aliens) would probably prefer to abandon their ship instead of just dying, also I think that nobody would wait until their hull hp is low in M3 fighter, but I just can't make it happen in X3, because I get rich too fast.Reido wrote:To help reduce the 'cheaty' aspect of NPC Bailer you could reduce the bail factors and the destruct timer to just a few minutes and/or install the Salvage Commands and NPCs http://forum.egosoft.com/viewtopic.php?t=221059 script which creates NPC's that will start collecting the wrecks after a configurable amount of time after a ship bails to give you some competition and clear up the clutter.Dine344 wrote:I also have other question, but I doubt anyone tried something like that. I would also like to reduce the value of ships I'm selling to the shipyards. This is because I really like to set my Bailing Addon so NPCs often leave their ships instead of just dying, but it generates so much money that game is kinda too easy.
Reido
Just like second-hand cars are much cheaper, second-hand ships should also be cheaper IMO
