Kaunit wrote:Doesn't STO no longer work with XRM, due to its script checking for Trading Docks, while the purchaseable docks in XRM are all HQ-types, script-wise?
I made a simple change to STO some time ago, changing the object class check from trading dock to normal "docks", and from what I remember it did work. I couldn't find the files, so I made the (hopefully right) changes again.
Download from mediafire.com
(The zip archive contains the current STO version 1.57 with 7 seven changed script files, which is why I incremented the version number to 1.58.)
I only had the chance to do a short test in vanilla X3TC. While it did work - building an Argon Equipment in an Unknown sector, the sector was mine after a few seconds -, I would suggest to make a backup of your savegames, before installing this version to an XRM installation.