I see, thanks. Seems it is the terraforming mission and it looks like it needs the hazard zone to settle its things, and needs to find the end of it. So seems by reading the md/terraforming. I will restore the original hazard zone (now the whole cluster is hazardous), but larger, hopefully that suffices. My patch did not alter much of the mission, but to be sure I will rewrite it, for a wider range of the hazard zone (vanilla is only 8km). Keep in mind that what was The Void is now Wasteland, so the mission should start there not in The Void. Btw the sHWs were not working there, corrected...I will exchange names so The Void is back to originalziplock815 wrote: ↑Mon, 19. Dec 22, 20:33
"Antigone" plot mission is called "Second Assistant" - you need to talk to paranid scientist named Kuromanckami in the Void sector - there in the hazardous region you need to find nav beacons using your long range scanner, but uou can't find any.
Split plot mission is given to you by Dal Busta and is called "Reactivating jump gates", so when you locate jump gates leading to the Split you see that cutscene with "escaped slave ship". Maybe you fixed the issue because I didn't see that cutscene and no mission update as well.
Btw, don't think it's a bug but if you remember I wrote about music issue I had when terran and pirate dlc's soundtrack played in all sectors most of the time. I took a look into "sound_library.xml" and saw such lines: "Music for Argon/Paranid/Split... etc home sectors" and paths to dlc music files, for example: "<select weight="1" start="extensions\ego_dlc_terran\music\14. Alexei Zakharov - Insomnia"/>
<select weight="1" start="extensions\ego_dlc_pirate\music\Cluster\Alexei Zakharov - Blind Course"/>"
I simply deleted these paths for all races except of terran and pirates and now these tracks play only in terran and pirate territories![]()
By reading the md, seems the mission requires other steps before finding Kuromanckami, what is it? Boso?
Split plot should be ok now, will check again. Cutscene happens but there is no mission by Dal Busta in mission's offers. Does it need HQ? (I am trying new starts)
Those lines in sounds are not used by the mod, it uses its new collections like "xrsge_argon etc" or xrsge_exploration. These are heavily weighted on old legacy tracks. I have x3 soundtracks most of the time in my game, as it is expected. Seems some other mod is interfering in your list. Another mod that changes the track list in mapdefaults.xml
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XRSGE 3.3 is available
https://www.nexusmods.com/x4foundations/mods/507/
Some bug fixes, Split plot's error corrected. Needs testing. Split plot requires HATIKVA plot concluded and the HQ concluded. You can try typing "/REFRESHMD" in the console in an old save to make it trigger if it did not. Am not sure it suffices
Added system: OMICRON D. For this I had to change a couple of gates, namely gate from Omicron C to Frontier Edge and the gate from Antigone that goes now to the new system. Omicron D requires the new STARS 3.4.3 for the nebula to be shown, otherwise nothing happens except the nebula in the background is barely visible
Omicron C : Arethys has now two ways sHWs instead of one way only
The Void and Wasteland sectors: names interchanged, to keep the mission in The Void having a coherent name.
Damage area in the Void reduced to 180 km (it covered the whole sector before, it is only 8km in vanilla), but shield damage is back to vanilla (higher). I nerfed the damage to hull so you have time to escape. Still you need a bigger ship to cross the hazard and complete the mission.