[MOD] Immersive environments 1.1 [09-11-2011]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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panzerkw
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Post by panzerkw »

chobit-389 wrote: BOUT BLOODY TIME!!!!!!! :twisted: LOOK OUT KHA'AK!!! YOUR DAYS ARE NUMBERED!!!!!!!!!!!!!!
I would just wait for the new version, though, since you'll have to restart anyway
panzerkw
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Post by panzerkw »

Alright, my mistake, the Khaak sector has not been fixed in the original download, but if you go back to page 30 or so in this thread, you will find the fix
Igor.tverd
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Post by Igor.tverd »

Connary, any news on the release date? I'm really, really looking forward to it.
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Sorkvild
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Post by Sorkvild »

Igor.tverd wrote:Connary, any news on the release date? I'm really, really looking forward to it.
Hey we're all looking forward. As you see connary's working really hard to deliver us really good product. Cut man some slack, it will be done when it's done ;)
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Igor.tverd
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Post by Igor.tverd »

Sorkvild wrote:
Igor.tverd wrote:Connary, any news on the release date? I'm really, really looking forward to it.
Hey we're all looking forward. As you see connary's working really hard to deliver us really good product. Cut man some slack, it will be done when it's done ;)
I know I know, it's just really hard to look at this topic with out asking. :oops:
Fantasy is the impossible made probable. Science fiction is the improbable made possible.
connary
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Post by connary »

Im testing the entire map and adding more content to make the mod worth a new start. 90% of the sectors has been completely redo.
Added new planets, double size terrain images with new ocean textures and cleaned clouds. Its now interesting to see the details of the planet when rotates.
[ external image ][ external image ][ external image ]
connary
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Post by connary »

TrixX wrote:Connary have you managed to get the loading bar to change depending on screen?

If so it's a great job :)

I would be very interested to know how :D
Sorry but no. Its the same image every time.

Anyone knows how to change the initial scene?, the one with the game start options. I dont want a terran sector for the initial look of the game.

I will be grateful if anyone can help me to change this scene.
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TrixX
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Post by TrixX »

...[installdir]\objects\intro\menu.bod

That be the file you need to mess with apparently.
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riky69

Post by riky69 »

Nice mod! So realistic...
I would give you a suggestion... I don t know why egosoft did the skies so brightless. Could you give more stars in the background and make them more brilliant? As if we really looked from the space.
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Bacfe
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Post by Bacfe »

riky69 wrote:Nice mod! So realistic...
I would give you a suggestion... I don t know why egosoft did the skies so brightless. Could you give more stars in the background and make them more brilliant? As if we really looked from the space.
The Hubble images from Realspace's one was so breathtaking, right?
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gsmhiker
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Post by gsmhiker »

connary wrote:Im testing the entire map and adding more content to make the mod worth a new start.
From the screenshots so far I don't doubt that there's enough content already to make it worth a new start. :wink:

I've been patiently holding off on starting a new game until this comes out. It's amazing how productive I've been IRL in the meantime with no X3 to burn up my time. :P
riky69

Post by riky69 »

Bacfe wrote:
riky69 wrote:Nice mod! So realistic...
I would give you a suggestion... I don t know why egosoft did the skies so brightless. Could you give more stars in the background and make them more brilliant? As if we really looked from the space.
The Hubble images from Realspace's one was so breathtaking, right?
Yeah i m referring exactly to this mod. I think it could be more immersive and realistic if he will use a similar sky background. For example:

http://img119.imageshack.us/img119/9296/19dm9.jpg
http://img119.imageshack.us/img119/1231/21cp3.jpg
http://img479.imageshack.us/img479/60/26632656hi4.jpg
http://img253.imageshack.us/img253/4274/29135275ta4.jpg

What do you think?

So.. if you are interested here s the link
http://forum.egosoft.com/viewtopic.php?t=180848
.....and my upload link cause the original down link is broken lol.
http://www.mediafire.com/?5k4hknwo4rfavy8

before using it for your mod try to contact "realspace" and ask for his permission

Oversized image tags removed. Please read [url=http://forum.egosoft.com/viewtopic.php?t=80488][b]Fo[/b]rum [b]Rul[/b]es[/url] rules - Ketraar
Last edited by riky69 on Mon, 18. Oct 10, 21:35, edited 2 times in total.
Sparkplug
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Post by Sparkplug »

riky69 wrote:
Bacfe wrote:
riky69 wrote:Nice mod! So realistic...
I would give you a suggestion... I don t know why egosoft did the skies so brightless. Could you give more stars in the background and make them more brilliant? As if we really looked from the space.
The Hubble images from Realspace's one was so breathtaking, right?
Yeah i m referring exactly to this mod. I think it could be more immersive and realistic if he will use a similar sky background. For example:

[...]

What do you think?
The bottom two pictures are very atmospheric. As far a I know, the implementation of those stars wouldn't need a restart. So connary could add them later.
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mr.WHO
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Post by mr.WHO »

That's frikin' orgasmic :)
BiancoAngelo7
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Post by BiancoAngelo7 »

Noob question:

I installed the xtra ships mod and have this one as well.

In my "activate mod" panel before I launch the game I can only highlight one of the two before launching.

Does this mean that only one works at a time? Or are they both activated at the same time?

Also, what does the "original" button do if I click on it?

Thanks in advance for helping out a noobie. :)
h2o.Ava
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Post by h2o.Ava »

search for fake patching.



I'm looking forward to the next beta.
The views are amazing.

I also love the brighter star background idea.

Is it possible to change the star background between sectors?
riky69

Post by riky69 »

h2o.AvA wrote:
Is it possible to change the star background between sectors?
Yeah that s exactly what realspace did
h2o.Ava
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Post by h2o.Ava »

It would be strange noticing the same constellations in different parts of the galaxy.

I believe a black background would be best for the Sol system.
A nice mix of realism and fantasy; a realistic looking Sol with fantastic, amazing, immersing, hyper surreal environments elsewhere.

:)
Baleur
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Post by Baleur »

Yeah, saturn looks far more beautiful against a dark backdrop (as in real life), than a mushy beige soup..
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Beermachine
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Post by Beermachine »

Was about to start a new modded game before I stumbled on this beauty.

Flying around and testing, love the new look of a lot of the sectors, definitely makes them very memorable and atmospheric. I completely agree with the creators concept of giving a "feeling" to sectors, some being friendly, some oppressive and some scary, and this mod does it well with his use of illumination and great backgrounds (especially for a 1st release!).

Good job on the fog aswell, greatly improved on the original, I really like the denseness to it making fighting in those sectors (especially if there unmapped) a real fun challenge with asteroids / stations appearing out of the fog in a more realistic way.

Happy to postpone starting a new game for the next release, having read this thread it is bound to be a real work of art as it's obvious the creator is a perfectionist! (in a good way, though not for impatient folk like myself :)).

Many thanks for creating this and keep up the great work, don't worry if the Solar system isn't perfect, it's a boring piece of space anyway ;)

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