e1team wrote:Damn those nullsec! I even got a Scorpion and a Drake stationed there. Fully equipped. Such a waste.
Requiemfang wrote:lol that's nothing I have a fully fitted Roak down there with a Armageddon and many more crusers and battlecruisers, since then I've been booted from my corp... if I go back now I will be blown to smithereens and lose everything I have
I have two Phoenixes stuck up somewhere in the Curse region. My corp withdrew without telling me beforehand while I was busy at uni, and the alliance kind of folded by the time I got back.
Intel 80486 DX/33
16MB SDRAM
ASUS ISA-486SV2B
S3 1MB PCI Video
Creative Sound Blaster 16 Vibra with Wavetable Header
Heh I was well on my way to getting a Curse tech 2 cruiser to hunt people with before I had to stop playing, money issues and I got bored with the game
If anything Connery should be releasing a new update soon since the latest patch as been released, Connery was waiting for the release of the latest patch to release a new version
I need a little xtra time, a couple of days more cause im working in several special sectors following some interesting descriptions:
'PREACHER'S VOID
The name is deceiving. This sector is located close to the Ma'Kare star, the dominating feature is the flare that streams thought the system.
Because the stations are located so close to the star were fitted with a new reflective Teladianum armour that absorbs the 80 percent of the energy,the rest is reflected.
Back then the flare was still at a distance and the moving star was also at a distance so the sector was a void.
Many religious Paranid thought that the star that was drawing closer was an omen and so many preachers came to see this, hence the name.'
I think we need some special and unique feature in this sector, and also remove all the planets to fit with the void concept.