Why Terran ships are so slow?

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: Why Terran ships are so slow?

Post by BlackRain »

AsadullinIF wrote: Thu, 18. Mar 21, 14:37
BlackRain wrote: Thu, 18. Mar 21, 14:30
AsadullinIF wrote: Thu, 18. Mar 21, 14:25

OH NO! What is happening? Are the terran ships not so good as you are trying to describe them? It is clearly gamedesign-balancing flaw. It is a bug. And it is need to be fixed.
Terran ships are stronger than other factions, the speed factor doesn't change that. In a battle between the AI, speed is hardly going to matter. I just am finding the speed for my own personal use to be slow, but then again I can just give them different engines. I wasn't sure if I could build the different faction engines with only terran products though. If I can, then that is fine honestly.
Well, in the OOS battles the terrans lose quite often. I dont know, where is the STRENGTH? Super-economy again =)))?
OOS is a completely different matter. Why not focus on one thing at a time, you are all over the place. I don't think speed factors too much into OOS combat. Also, I don't know that your statement is even true. I have yet to see them lose in OOS, and who are they losing too? They aren't fighting the other factions. If you mean losing to Xenon, well most lose to xenon OOS depending on fleet makeup.
AsadullinIF
Posts: 42
Joined: Sun, 19. Apr 09, 15:08
x4

Re: Why Terran ships are so slow?

Post by AsadullinIF »

Next patch when?
CBJ
EGOSOFT
EGOSOFT
Posts: 54323
Joined: Tue, 29. Apr 03, 00:56
x4

Re: Why Terran ships are so slow?

Post by CBJ »

There is a beta hotfix update already available. However, your opinion on the matter notwithstanding, we have no plans to change the Terran ship speeds because, as has been previously explained, they have other advantages.
vertauris
Posts: 29
Joined: Thu, 29. Nov 18, 15:01
x4

Re: Why Terran ships are so slow?

Post by vertauris »

i was defending myself from modding but i guess i have no other choice
AsadullinIF
Posts: 42
Joined: Sun, 19. Apr 09, 15:08
x4

Re: Why Terran ships are so slow?

Post by AsadullinIF »

CBJ wrote: Thu, 18. Mar 21, 19:32 There is a beta hotfix update already available. However, your opinion on the matter notwithstanding, we have no plans to change the Terran ship speeds because, as has been previously explained, they have other advantages.
Sad to hear that. Could you give a hint what these hidden advantages are?
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: Why Terran ships are so slow?

Post by BlackRain »

It won't have much of an effect on the Terrans. As for the player, just give your ships faster engines if u want.
taztaz502
Posts: 928
Joined: Sun, 17. Nov 13, 12:22
x4

Re: Why Terran ships are so slow?

Post by taztaz502 »

Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: Why Terran ships are so slow?

Post by BlackRain »

taztaz502 wrote: Thu, 18. Mar 21, 20:57 Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
taztaz502
Posts: 928
Joined: Sun, 17. Nov 13, 12:22
x4

Re: Why Terran ships are so slow?

Post by taztaz502 »

BlackRain wrote: Thu, 18. Mar 21, 21:08
taztaz502 wrote: Thu, 18. Mar 21, 20:57 Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
BlackRain
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 7465
Joined: Mon, 15. Dec 03, 18:53
x4

Re: Why Terran ships are so slow?

Post by BlackRain »

taztaz502 wrote: Thu, 18. Mar 21, 21:16
BlackRain wrote: Thu, 18. Mar 21, 21:08
taztaz502 wrote: Thu, 18. Mar 21, 20:57 Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
Scout is cheap, you can buy one real easy and they are expendable. No need to upgrade them too much. Frigates are expensive I guess. I haven't used the Katana yet
taztaz502
Posts: 928
Joined: Sun, 17. Nov 13, 12:22
x4

Re: Why Terran ships are so slow?

Post by taztaz502 »

BlackRain wrote: Thu, 18. Mar 21, 21:22
taztaz502 wrote: Thu, 18. Mar 21, 21:16
BlackRain wrote: Thu, 18. Mar 21, 21:08

Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
Scout is cheap, you can buy one real easy and they are expendable. No need to upgrade them too much. Frigates are expensive I guess. I haven't used the Katana yet
This is why i wish ships had more specialised roles, so they don't become redundant once money is no longer an issue.

As for the katana its a great ship, i think it was designed to be a "Player" ship only downside i've found so far is shield regen is slow, so i'll try mod it see if i can get any significant improvements. :)
User avatar
grapedog
Posts: 2522
Joined: Sat, 21. Feb 04, 20:17
x4

Re: Why Terran ships are so slow?

Post by grapedog »

taztaz502 wrote: Thu, 18. Mar 21, 21:16
BlackRain wrote: Thu, 18. Mar 21, 21:08
taztaz502 wrote: Thu, 18. Mar 21, 20:57 Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
Im a big fan of black markets, which requires scanning stations... i dont know if you have tried scanning stations in an M sized ship, it ain't fun, or easy. A small ship is way better for that... or for anything that requires being nimble. Different ships fill different roles. Same thing for getting pilots to bail... it is lightyears easier to get em to bail in a small ship. The asp raider is probably the best ship, IMO, for getting pilots to bail, compared to a large ship.
soladept
Posts: 86
Joined: Mon, 23. Sep 13, 01:46
x4

Re: Why Terran ships are so slow?

Post by soladept »

grapedog wrote: Fri, 19. Mar 21, 04:01
taztaz502 wrote: Thu, 18. Mar 21, 21:16
BlackRain wrote: Thu, 18. Mar 21, 21:08

Well, I mean, any ship could possibly be faster than another depending on how large it is and how many engines or how large/powerful the engines are, etc. It isn't like something large can't be faster than something small in space.
Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
Im a big fan of black markets, which requires scanning stations... i dont know if you have tried scanning stations in an M sized ship, it ain't fun, or easy. A small ship is way better for that... or for anything that requires being nimble. Different ships fill different roles. Same thing for getting pilots to bail... it is lightyears easier to get em to bail in a small ship. The asp raider is probably the best ship, IMO, for getting pilots to bail, compared to a large ship.
I still quite like the Nodan for small ships... speedy, good shield slots and hull with two foward weapons, i think its one of the best heavy scouts.
User avatar
StoneLegionYT
Posts: 1478
Joined: Fri, 4. Nov 05, 01:18
x4

Re: Why Terran ships are so slow?

Post by StoneLegionYT »

taztaz502 wrote: Thu, 18. Mar 21, 20:57 Katana is fast AF.
500 speed for a "Frigate" and nearly 5k travel speed unmodded.

What i don't understand however is why are frigates faster than fighters/scouts?
Damn maybe delete this so devs don't nerf it and say it has other positives ;)
xWolfzx
Posts: 181
Joined: Fri, 14. Aug 09, 07:46
x4

Re: Why Terran ships are so slow?

Post by xWolfzx »

Question to those who says the Terrans L/XL ships are very slow compared to the rest, did you compared it in game? From what I can see at least in OOS when comparing my Syn with a Rattlesnake and Behemoth, I gave an order for them to move from one jumpgate to another and I found that, even though the Syn was positioned behind the other two, due to its short spooling time and fast acceleration, it actually reached the point first. Another similar test I did, the Syn did not engage travel time the same time as the other two but was only around 30 seconds behind. So just looking at the pure stats really give a proper comparison. I'm not sure about in sector/ if I'm piloting it myself, but for the latter, because of the short spool and attack thrusts I can probably arrive even faster. So yeah, I hope the devs doesn't change the stats, the L engines is likely my go to from now on.
User avatar
Nort The Fragrent
Posts: 954
Joined: Fri, 5. Jan 18, 21:00
x4

Re: Why Terran ships are so slow?

Post by Nort The Fragrent »

Just flown the Katana, with split engines. 940+. So its fast.
However !
Couldn't see a thing below to the front !
Half the screen is all cockpit.
Not much use if you can not see !

Was hoping it would replace my Alligator as a fast run around. but it would be better suted for underground mining.
:D
User avatar
StoneLegionYT
Posts: 1478
Joined: Fri, 4. Nov 05, 01:18
x4

Re: Why Terran ships are so slow?

Post by StoneLegionYT »

Nort The Fragrent wrote: Fri, 19. Mar 21, 08:49 Just flown the Katana, with split engines. 940+. So its fast.
However !
Couldn't see a thing below to the front !
Half the screen is all cockpit.
Not much use if you can not see !

Was hoping it would replace my Alligator as a fast run around. but it would be better suted for underground mining.
:D
Ctrl+h
User avatar
mr.WHO
Posts: 9157
Joined: Thu, 12. Oct 06, 17:19
x4

Re: Why Terran ships are so slow?

Post by mr.WHO »

See this dude video and tell me again that Terran engine ares bad :P
viewtopic.php?f=146&t=434928
User avatar
grapedog
Posts: 2522
Joined: Sat, 21. Feb 04, 20:17
x4

Re: Why Terran ships are so slow?

Post by grapedog »

Nort The Fragrent wrote: Fri, 19. Mar 21, 08:49 Just flown the Katana, with split engines. 940+. So its fast.
However !
Couldn't see a thing below to the front !
Half the screen is all cockpit.
Not much use if you can not see !

Was hoping it would replace my Alligator as a fast run around. but it would be better suted for underground mining.
:D
Lol, this is how i felt about most of the Split ships. Now i just automatically hide the console each time i start the game.
User avatar
grapedog
Posts: 2522
Joined: Sat, 21. Feb 04, 20:17
x4

Re: Why Terran ships are so slow?

Post by grapedog »

soladept wrote: Fri, 19. Mar 21, 04:23
grapedog wrote: Fri, 19. Mar 21, 04:01
taztaz502 wrote: Thu, 18. Mar 21, 21:16

Doesn't make sense from a gameplay perspective though. Why would i get a scout to scout when i could get a frigate that's twice as fast?
Im a big fan of black markets, which requires scanning stations... i dont know if you have tried scanning stations in an M sized ship, it ain't fun, or easy. A small ship is way better for that... or for anything that requires being nimble. Different ships fill different roles. Same thing for getting pilots to bail... it is lightyears easier to get em to bail in a small ship. The asp raider is probably the best ship, IMO, for getting pilots to bail, compared to a large ship.
I still quite like the Nodan for small ships... speedy, good shield slots and hull with two foward weapons, i think its one of the best heavy scouts.
No argument here, Nodan is probably #2 overall for me behind only the asp raider as an every day flier.

In my brand new game, since PIO has such lousy rep with SPL factions, i got a nodan pretty soon after getting chucked across the map during the story. Great ship!

Return to “X4: Foundations”