MSterling wrote: ↑Tue, 23. Mar 21, 14:25
mr.WHO wrote: ↑Tue, 23. Mar 21, 13:20
Yes, it pains me too that Terrans only have 3 weapons.
I'd really love to see 2-4 more weapons (liek 2 more S/M weapins and 2 more turrets - one Large and one Medium).
You have. Commonwealth weapons. So don't just wipe out all races, then. If you decide to, then suck it up, and put up with "too few weapon types" as the consequence of genocide.
Dang that escalated quickly here now xD. Nobody talkin bout destroying all the other factions, I just find it particularly convenient the meson stream is placed to give Terran fighters the "Bomber." capability and power to compensate for the lacking weapon variety. Logic wise this whole weapon variety to the Terrans given their nature just made no sense to me especially since they aren't interested in killing the other races, they are dead set on xenon... Their weapon systems other than that one meson stream and capital Asgard super beam make no sense, their enemy has SWARM, Fast and maneuverable enemies, with only XL ships. If they are deadset on killing xenon efficiently, they would've focused more on the proton barrage, fast projectiles that can't be dodged as easily, if anything maneuverable L class destroyers that can flank better like Behemoth, Odysseus and RATTLESNAKE would be the weak spot. Terrans would be geared to do XL ship take downs for Ks and I's they would also have at least a decent and accurate S/M defense like a proton gattling M turret or Proton Repeater L turret might sacrifice some damage from the bolt, but generally would pass on accurate damage output to help it widdle down S/M ships with the appropriate Carrier support group to really keep them off their backs.
I dunno why ya gotta just jump to "Oh you wanna be purist Terrans huh!" XD jeeze. I just feel, in my opinion, Terrans shouldn't have been geared in such a way, why Large bolt for M/L class fighting, your true adversary doesn't do L class they do XL shield tanks and Swarms. Game balance Logic XD. Cuz technically out of sector takes in damage calculation weird, and what would be considered in sector to be a challenging trial of watching a combat struggle, out of sector you could just watch those red ship icons incinerate out of existence. Dang that need to make game balance X3, a necessary evil it is!
would add, that an interesting weapon concept for the Terrans would be a Neutrino Catapult. It'd have atrociously bad turret rotation speed, it essentially creates a charged particle field to hold antimatter in place and launches it about the speed of a plasma round, but can deal a blast mortar damage radius with the power of a plasma round, but takes a longer time than plasma due to the process the catapult system has to charge a stasis field around the projectile. It has a decent long-range, but due to the universe affecting the particle field, the neutrino projectile will dissipate from high-energy particle interference eventually. Terrible at fighting S/M, Only good with L class if they dumb enough to sit still and made to wreck XL Class ships. I know Segaris aren't militaristic, but the line between the Segaris and the Protectorate could give rise to an experimental weapon of that nature \o/. But that's just a concept thought though.