Why Terran ships are so slow?

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jlehtone
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Re: Why Terran ships are so slow?

Post by jlehtone »

grapedog wrote: Wed, 31. Mar 21, 09:34 Shuyaku is like the absolute slowest L transport, but pretty much the best at its job. Speed is not the only factor in transport.
These are from Roguey's site, sorted by cargo:

Code: Select all

Ship                  Cruise	Travel   	Cargo
Incarcatura Sentinel  45.8m/s	1419.5m/s	54,000m3
Incarcatura Vanguard  52.7m/s	1632.3m/s	45,000m3
Shuyaku Sentinel      85.8m/s	2659.6m/s	44,400m3
Veles Sentinel        57.7m/s	1788.3m/s	43,200m3
Okinawa               49.9m/s	1646.6m/s	42,000m3
Pelican Sentinel      65.2m/s	2021.7m/s	40,800m3
All-around Mk1 Engines of their own faction. Shuyaku is far from slow.
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Bastelfred
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Re: Why Terran ships are so slow?

Post by Bastelfred »

Just try out how slow the ships really are. The numbers in your lists don't tell anything.
An Okinawa is only half a sector slower than a Buffalo over 9 jumps! Explain that with your lists where the important numbers are missing.
Yes they are slow without the travel drive. But it doesn't really matter.
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grapedog
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Re: Why Terran ships are so slow?

Post by grapedog »

jlehtone wrote: Wed, 31. Mar 21, 10:38
grapedog wrote: Wed, 31. Mar 21, 09:34 Shuyaku is like the absolute slowest L transport, but pretty much the best at its job. Speed is not the only factor in transport.
These are from Roguey's site, sorted by cargo:

Code: Select all

Ship                  Cruise	Travel   	Cargo
Incarcatura Sentinel  45.8m/s	1419.5m/s	54,000m3
Incarcatura Vanguard  52.7m/s	1632.3m/s	45,000m3
Shuyaku Sentinel      85.8m/s	2659.6m/s	44,400m3
Veles Sentinel        57.7m/s	1788.3m/s	43,200m3
Okinawa               49.9m/s	1646.6m/s	42,000m3
Pelican Sentinel      65.2m/s	2021.7m/s	40,800m3
All-around Mk1 Engines of their own faction. Shuyaku is far from slow.
Oh, i dont use rogueys site after his little tantrum. I rechecked my other site, and you are correct. It isnt the slowest, solid middle of the pack.

Still, the baldric is a pretty good transport compared to others in its same class.
Raptor34
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Re: Why Terran ships are so slow?

Post by Raptor34 »

Bastelfred wrote: Wed, 31. Mar 21, 10:54 Just try out how slow the ships really are. The numbers in your lists don't tell anything.
An Okinawa is only half a sector slower than a Buffalo over 9 jumps! Explain that with your lists where the important numbers are missing.
Yes they are slow without the travel drive. But it doesn't really matter.
Because unfortunately that isn't all the numbers.
Terran ships have excellent acceleration, they can actually achieve their top speed easily.
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grapedog
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Re: Why Terran ships are so slow?

Post by grapedog »

Bastelfred wrote: Wed, 31. Mar 21, 10:54 Just try out how slow the ships really are. The numbers in your lists don't tell anything.
An Okinawa is only half a sector slower than a Buffalo over 9 jumps! Explain that with your lists where the important numbers are missing.
Yes they are slow without the travel drive. But it doesn't really matter.
Im playing a PIO start and only using CoH ships, aside from oddball ships i claim or cap, and the baldric makes up like 90% of my M freighters. It does perfectly fine. As do most of the terran ships. The frog is terrible though, i really miss my magpies.
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Axeface
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Re: Why Terran ships are so slow?

Post by Axeface »

Going to back commonwealth ships after using terran engines is brutal. I did most of the things I wanted to do with my terran game so I've started fresh as Teladi, because Terrans stink. The starting Kestrel showed just how good terran engines are... it is brutally slow to get up to travel speed. Terran engines really are the best for pretty much any situation. My Moreya with drag mods and mk 3 terran combat engines accelerating to 11k m/s in under 2 seconds (thats 560g's of acceleration :D :D ) has ruined everything.

Side note, has anyone noticed how good the Frog is? (because of its engines).
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solarie99
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Re: Why Terran ships are so slow?

Post by solarie99 »

My Terran kantana moded do 9000 M/s with combat engines mk3, terrand engines are slow unmoded but moded they are awsome and they get to top speed faster than any other engines.
Alm888
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Re: Why Terran ships are so slow?

Post by Alm888 »

Been using a Kalis with a TER Mk3 Combat engine.
Hate it with a passion! Utter garbage, this thing has only two modes: slow as a snail (even SCA Minotaur Raiders are sprinting away from this trash can) and rushing straight. Every fight is like boost-stop-boost-stop-buust-full_stop-boooooooooooost!!!!
And no boost acceleration can help you mitigate awful travel speed (well, not as awful as SPL level, but at least Split have the Mk4 that is not that terrible).
This thing is useless.
A Katana, on the other hand, is a truly terrifying ship. People stating it is inferior to a Nemesis or a Dragon due to only 4 weapon slots do not realize it has the ability to equip Terran "High Energy" weapons, easily compensating with quality its lack of quantity and… well, you can't beat two engines (twice the acceleration!) against just a single engine of Nemesis or Dragon. :)

To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
Last edited by Alm888 on Thu, 1. Apr 21, 19:26, edited 1 time in total.
al_dude
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Re: Why Terran ships are so slow?

Post by al_dude »

Use ARG engines on them or even Split engine which will sacrifice your travel speed.

Suddenly, they become not so slow.
dholmstr
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Re: Why Terran ships are so slow?

Post by dholmstr »

Alm888 wrote: Thu, 1. Apr 21, 19:23 Been using a Kalis with a TER Mk3 Combat engine.
Hate it with a passion! Utter garbage, this thing has only two modes: slow as a snail (even SCA Minotaur Raiders are sprinting away from this trash can) and rushing straight. Every fight is like boost-stop-boost-stop-buust-full_stop-boooooooooooost!!!!
And no boost acceleration can help you mitigate awful travel speed (well, not as awful as SPL level, but at least Split have the Mk4 that is not that terrible).
This thing is useless.
A Katana, on the other hand, is a truly terrifying ship. People stating it is inferior to a Nemesis or a Dragon due to only 4 weapon slots do not realize it has the ability to equip Terran "High Energy" weapons, easily compensating with quality its lack of quantity and… well, you can't beat two engines (twice the acceleration!) against just a single engine of Nemesis or Dragon. :)

To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
Well thats for your playstyle. Don't assume others hate it. And have you tried commonwealth ships with Terran engines vs Comonwealth engines? If top cruising speed is all you ever wanted go split. Want some else, there is much to choose from. Aint that good?
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Re: Why Terran ships are so slow?

Post by Alm888 »

al_dude wrote: Thu, 1. Apr 21, 19:24 Use ARG engines on them or even Split engine which will sacrifice your travel speed.

Suddenly, they become not so slow.
Yes, I agree, a Kalis per se is something akin to "Eclipse v2" slow, but sturdy. With even more emphasis on sturdy (4 shields, but only 2 weapons).
But I've accepted the challenge and decided to experience myself how "awesome" these "TER Mk3 Combat Engines" are. :(

Well, flying around a back yar^W^W station scanning signal leaks is probably the only thing they are good for: fast brakes -- less station bumping, but then again, other engines are OK too once you "feel" their brake distance.
dholmstr wrote: Thu, 1. Apr 21, 19:30Well thats for your playstyle. Don't assume others hate it. And have you tried commonwealth ships with Terran engines vs Comonwealth engines? If top cruising speed is all you ever wanted go split. Want some else, there is much to choose from. Aint that good?
Yes, the choice is always a good thing.
But this time I've intentionally deprived myself from everything Split by not installing the Split DLC at all. Because my previous play session turned almost exclusively Split, and as good as a Chimera is, I want something new.
Will definitely try out Commonwealth ships with TER engines. If my theory is right, "TER L All-Round Engines Mk1" (or Travel ones) might come in handy on a Behemoth Vanguard. It could definitely use some boost in tight spots of intense bombarding, plus, people have convinced me better acceleration is more useful on large ships, that ale less inclined towards dogfighting and more towards travel.

After all, a Chimera doesn't need good travel speed! For that it has a fast carrier. :D
Last edited by Alm888 on Thu, 1. Apr 21, 19:53, edited 3 times in total.
al_dude
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Re: Why Terran ships are so slow?

Post by al_dude »

Brake distance and twice more boost time is what TER engines are for.

Sadly, neither of which I care greatly for. So, I started using ARG engine on them. Split engine sacrifices travel speed too much.
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Re: Why Terran ships are so slow?

Post by Alkeena »

Alm888 wrote: Thu, 1. Apr 21, 19:23 Been using a Kalis with a TER Mk3 Combat engine.
Hate it with a passion! Utter garbage, this thing has only two modes: slow as a snail (even SCA Minotaur Raiders are sprinting away from this trash can) and rushing straight. Every fight is like boost-stop-boost-stop-buust-full_stop-boooooooooooost!!!!
And no boost acceleration can help you mitigate awful travel speed (well, not as awful as SPL level, but at least Split have the Mk4 that is not that terrible).
This thing is useless.
A Katana, on the other hand, is a truly terrifying ship. People stating it is inferior to a Nemesis or a Dragon due to only 4 weapon slots do not realize it has the ability to equip Terran "High Energy" weapons, easily compensating with quality its lack of quantity and… well, you can't beat two engines (twice the acceleration!) against just a single engine of Nemesis or Dragon. :)

To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
If you want hard brakes fly terran engines normally

If you want high speeds turn flight assist off and boost, now you're going ~1.5 km/s+. Unlike other engine types this is actually reasonably sustainable because the shield drain is substantially lower on terran engines.

See here for a discussion: https://www.youtube.com/watch?v=exSIxIqJvos
Alm888
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Re: Why Terran ships are so slow?

Post by Alm888 »

Alkeena wrote: Thu, 1. Apr 21, 19:40If you want hard brakes fly terran engines normally
If you fly TER engines normally, it is like you've forgotten to release a manual brake!
al_dude wrote: Thu, 1. Apr 21, 19:36Split engine sacrifices travel speed too much.
Split needs no travel. Split has carrier. ;)
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Re: Why Terran ships are so slow?

Post by Alkeena »

Alm888 wrote: Thu, 1. Apr 21, 19:45
Alkeena wrote: Thu, 1. Apr 21, 19:40If you want hard brakes fly terran engines normally
If you fly TER engines normally, it is like you've forgotten to release a manual brake!

I mean, that's actually a good thing? You have the option depending on your flight mode. Sometimes having great brakes can be a lifesaver (dropping out of travel mode on a dime), other times not. Terran engines are the only ones where you really have a choice.
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Re: Why Terran ships are so slow?

Post by Alm888 »

grapedog wrote: Wed, 31. Mar 21, 10:55
jlehtone wrote: Wed, 31. Mar 21, 10:38
grapedog wrote: Wed, 31. Mar 21, 09:34 Shuyaku is like the absolute slowest L transport, but pretty much the best at its job. Speed is not the only factor in transport.
These are from Roguey's site, sorted by cargo:

Code: Select all

Ship                  Cruise	Travel   	Cargo
Incarcatura Sentinel  45.8m/s	1419.5m/s	54,000m3
Incarcatura Vanguard  52.7m/s	1632.3m/s	45,000m3
Shuyaku Sentinel      85.8m/s	2659.6m/s	44,400m3
Veles Sentinel        57.7m/s	1788.3m/s	43,200m3
Okinawa               49.9m/s	1646.6m/s	42,000m3
Pelican Sentinel      65.2m/s	2021.7m/s	40,800m3
All-around Mk1 Engines of their own faction. Shuyaku is far from slow.
Oh, i dont use rogueys site after his little tantrum. I rechecked my other site, and you are correct. It isnt the slowest, solid middle of the pack.

Still, the baldric is a pretty good transport compared to others in its same class.
Shuyaku is probably the best L transport. :) Its ARG brood-ling "Incarcatura" on the other hand… What did they think? "Oh, I've noticed a flaw in Shuyaku! It is too small. Let's make it even bigger! Oh, and those engines are expensive! Why four? I think only two will do it just fine, after all, there is a ring highway for speed!"

And Baldric… is nothing to write home about, really. It is just mediocre. A "golden middle", if you like, but my bet is on a Boa.
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Re: Why Terran ships are so slow?

Post by GCU Grey Area »

Alm888 wrote: Thu, 1. Apr 21, 19:23 Been using a Kalis with a TER Mk3 Combat engine.
Hate it with a passion! Utter garbage, this thing has only two modes: slow as a snail (even SCA Minotaur Raiders are sprinting away from this trash can) and rushing straight. Every fight is like boost-stop-boost-stop-buust-full_stop-boooooooooooost!!!!
And no boost acceleration can help you mitigate awful travel speed (well, not as awful as SPL level, but at least Split have the Mk4 that is not that terrible).
This thing is useless.
It's pretty good as a carrier-based fighter. VERY durable &, same as you note for Katana, fewer guns than counterparts from other factions is mitigated by high energy Terran weapons.
A Katana, on the other hand, is a truly terrifying ship. People stating it is inferior to a Nemesis or a Dragon due to only 4 weapon slots do not realize it has the ability to equip Terran "High Energy" weapons, easily compensating with quality its lack of quantity and… well, you can't beat two engines (twice the acceleration!) against just a single engine of Nemesis or Dragon. :)
If you like acceleration can recommend the Falx. Definitely prefer it to Katana myself. It's got SIX engines & absolutely outstanding acceleration. There's nothing that handles quite like it. On paper yaw, pitch & roll look unremarkable, however it's phenomenal acceleration makes it incredibly good at overcoming inertia after a sharp turn & getting back up to full speed.
To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
Very fond of Terran engines myself. Don't feel the slightest inclination to replace them with anything else on my ships. In particular the speed at which my freighters & miners (Okinawas & Hokkaidos for the most part) get back up to full travel mode speed after a gate transition is just too good to miss out on, even if they technically have a lower top speed overall.
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Re: Why Terran ships are so slow?

Post by Alm888 »

GCU Grey Area wrote: Thu, 1. Apr 21, 20:59
To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
Very fond of Terran engines myself. Don't feel the slightest inclination to replace them with anything else on my ships. In particular the speed at which my freighters & miners (Okinawas & Hokkaidos for the most part) get back up to full travel mode speed after a gate transition is just too good to miss out on, even if they technically have a lower top speed overall.
I agree on L and XL engines. But I was referring specifically to S and M ones -- the engines for nimble fighters, not heavy and clumsy capital ships.
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grapedog
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Re: Why Terran ships are so slow?

Post by grapedog »

Alm888 wrote: Thu, 1. Apr 21, 23:21
GCU Grey Area wrote: Thu, 1. Apr 21, 20:59
To those who defend TER S and M engines: no, it is not engines that are great, it is just a Moreya (not even a Terran ship, mind you) is an upgraded Pegasus with all of its speed (minus acceleration because it lacks the third engine) and an Eclipse's weapon array and survival ability. Just install good engines instead of TER garbage and enjoy these great ships. :)
Very fond of Terran engines myself. Don't feel the slightest inclination to replace them with anything else on my ships. In particular the speed at which my freighters & miners (Okinawas & Hokkaidos for the most part) get back up to full travel mode speed after a gate transition is just too good to miss out on, even if they technically have a lower top speed overall.
I agree on L and XL engines. But I was referring specifically to S and M ones -- the engines for nimble fighters, not heavy and clumsy capital ships.
On all my personal ships, wihich are mostly S and M ships, i use a lot of terran engines. Some ships are just fast alfeady, i dont need 800 cruise speed when with a terran engine if I can be at 6000ms travel speed in a matter of seconds, amd breaks out of travel almost instantly. If unmodded i can get a ship i like into the 300s, it will get terran engines, or a mod.

Ships for my npc pilots, rhey get different engines depending on their role.
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Re: Why Terran ships are so slow?

Post by GCU Grey Area »

Alm888 wrote: Thu, 1. Apr 21, 23:21 I agree on L and XL engines. But I was referring specifically to S and M ones -- the engines for nimble fighters, not heavy and clumsy capital ships.
I like them on S & M ships too. Certainly would not consider using anything else on my Falx. The ease with which it shifts between different engine modes (i.e. conventional drive, boost & travel) is simply wonderful. Other engines might give it a faster top speed, but would feel downright clunky in comparison (particularly Split). The trade off is more than worth it as far as I'm concerned. Love the sound of Terran engines too.

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